Factorize input hooks into reusable monitor classes
Those monitors will need some context so this will be useful in the nearby future.
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@@ -60,11 +60,13 @@
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<ClCompile Include="$(IntDir)moc_postprocessingchainconfigwidget.cpp" />
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<ClCompile Include="$(IntDir)moc_postprocessingshaderconfigwidget.cpp" />
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<ClCompile Include="$(IntDir)moc_postprocessingsettingswidget.cpp" />
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<ClCompile Include="inputbindingmonitor.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="qtutils.h" />
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<ClInclude Include="settingwidgetbinder.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="inputbindingmonitor.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="resources">
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