System: Store game hash as well as serial
This commit is contained in:
@ -657,7 +657,7 @@ bool NoGUIHost::AcquireHostDisplay(RenderAPI api)
|
||||
Assert(!g_host_display);
|
||||
|
||||
g_nogui_window->ExecuteInMessageLoop([api]() {
|
||||
if (g_nogui_window->CreatePlatformWindow(GetWindowTitle(System::GetRunningTitle())))
|
||||
if (g_nogui_window->CreatePlatformWindow(GetWindowTitle(System::GetGameTitle())))
|
||||
{
|
||||
const std::optional<WindowInfo> wi(g_nogui_window->GetPlatformWindowInfo());
|
||||
if (wi.has_value())
|
||||
|
||||
Reference in New Issue
Block a user