InputManager: Remove unused pointer type

This commit is contained in:
Stenzek
2024-08-24 14:23:32 +10:00
parent f0deab2131
commit 9dd83c4f9f
7 changed files with 9 additions and 12 deletions

View File

@@ -478,8 +478,7 @@ void ControllerBindingWidget::bindBindingWidgets(QWidget* parent)
for (const Controller::ControllerBindingInfo& bi : m_controller_info->bindings)
{
if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis ||
bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer ||
bi.type == InputBindingInfo::Type::AbsolutePointer)
bi.type == InputBindingInfo::Type::Button || bi.type == InputBindingInfo::Type::Pointer)
{
InputBindingWidget* widget = parent->findChild<InputBindingWidget*>(QString::fromUtf8(bi.name));
if (!widget)

View File

@@ -269,7 +269,7 @@ void InputBindingDialog::saveListToSettings()
else
Host::DeleteBaseSettingValue(m_section_name.c_str(), m_key_name.c_str());
Host::CommitBaseSettingChanges();
if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
if (m_bind_type == InputBindingInfo::Type::Pointer)
g_emu_thread->updateControllerSettings();
g_emu_thread->reloadInputBindings();
}

View File

@@ -227,7 +227,7 @@ void InputBindingWidget::setNewBinding()
{
Host::SetBaseStringSettingValue(m_section_name.c_str(), m_key_name.c_str(), new_binding.c_str());
Host::CommitBaseSettingChanges();
if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
if (m_bind_type == InputBindingInfo::Type::Pointer)
g_emu_thread->updateControllerSettings();
g_emu_thread->reloadInputBindings();
}
@@ -250,7 +250,7 @@ void InputBindingWidget::clearBinding()
{
Host::DeleteBaseSettingValue(m_section_name.c_str(), m_key_name.c_str());
Host::CommitBaseSettingChanges();
if (m_bind_type == InputBindingInfo::Type::Pointer || m_bind_type == InputBindingInfo::Type::AbsolutePointer)
if (m_bind_type == InputBindingInfo::Type::Pointer)
g_emu_thread->updateControllerSettings();
g_emu_thread->reloadInputBindings();
}