GPU/HW: Add D3D11 renderer and refactor host interface/display
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@ -55,5 +55,11 @@ add_library(core
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target_include_directories(core PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_include_directories(core PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_link_libraries(core Threads::Threads YBaseLib common imgui stb)
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target_link_libraries(core PRIVATE Threads::Threads YBaseLib common imgui glad stb)
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if(WIN32)
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target_sources(core PRIVATE
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gpu_hw_d3d11.cpp
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gpu_hw_d3d11.h
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)
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endif()
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