GPU/HW: Add D3D11 renderer and refactor host interface/display

This commit is contained in:
Connor McLaughlin
2019-11-04 00:39:48 +10:00
parent f244da86a2
commit 9de9cf3be2
30 changed files with 2101 additions and 415 deletions

View File

@@ -1,12 +1,21 @@
set(SRCS
add_executable(duckstation
icon.cpp
main.cpp
opengl_host_display.cpp
opengl_host_display.h
sdl_audio_stream.cpp
sdl_audio_stream.h
sdl_interface.cpp
sdl_interface.h
sdl_host_interface.cpp
sdl_host_interface.h
)
add_executable(duckstation ${SRCS})
target_include_directories(duckstation PRIVATE "${SDL2_INCLUDE_DIRS}")
target_link_libraries(duckstation core imgui nativefiledialog "${SDL2_LIBRARIES}")
target_link_libraries(duckstation PRIVATE YBaseLib core common imgui nativefiledialog glad "${SDL2_LIBRARIES}")
if(WIN32)
target_sources(duckstation PRIVATE
d3d11_host_display.cpp
d3d11_host_display.h
)
target_link_libraries(duckstation PRIVATE d3d11.lib)
endif()