GPU/HW: Add D3D11 renderer and refactor host interface/display
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@@ -2,13 +2,17 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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<ClCompile Include="sdl_interface.cpp" />
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<ClCompile Include="sdl_audio_stream.cpp" />
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<ClCompile Include="icon.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="sdl_host_interface.cpp" />
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<ClCompile Include="d3d11_host_display.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="sdl_interface.h" />
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<ClInclude Include="icon.h" />
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<ClInclude Include="sdl_audio_stream.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="sdl_host_interface.h" />
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<ClInclude Include="d3d11_host_display.h" />
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</ItemGroup>
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</Project>
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