InputManager: Support multiple mice via raw input
Only on Windows for now.
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@ -413,9 +413,9 @@ const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJ
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s_settings,
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Controller::VibrationCapabilities::NoVibration};
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void AnalogJoystick::LoadSettings(SettingsInterface& si, const char* section)
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void AnalogJoystick::LoadSettings(SettingsInterface& si, const char* section, bool initial)
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{
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Controller::LoadSettings(si, section);
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Controller::LoadSettings(si, section, initial);
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m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
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m_analog_sensitivity =
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std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
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