InputManager: Support multiple mice via raw input

Only on Windows for now.
This commit is contained in:
Stenzek
2024-08-23 22:31:59 +10:00
parent 8b3fd538ea
commit 9e3507e0f4
37 changed files with 1480 additions and 1040 deletions

View File

@ -413,9 +413,9 @@ const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJ
s_settings,
Controller::VibrationCapabilities::NoVibration};
void AnalogJoystick::LoadSettings(SettingsInterface& si, const char* section)
void AnalogJoystick::LoadSettings(SettingsInterface& si, const char* section, bool initial)
{
Controller::LoadSettings(si, section);
Controller::LoadSettings(si, section, initial);
m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
m_analog_sensitivity =
std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);