InputManager: Support multiple mice via raw input
Only on Windows for now.
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@ -93,7 +93,7 @@ public:
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virtual u32 GetInputOverlayIconColor() const;
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/// Loads/refreshes any per-controller settings.
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virtual void LoadSettings(SettingsInterface& si, const char* section);
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virtual void LoadSettings(SettingsInterface& si, const char* section, bool initial);
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/// Creates a new controller of the specified type.
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static std::unique_ptr<Controller> Create(ControllerType type, u32 index);
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