InputManager: Support multiple mice via raw input
Only on Windows for now.
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@ -766,9 +766,9 @@ const Controller::ControllerInfo NeGconRumble::INFO = {ControllerType::NeGconRum
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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void NeGconRumble::LoadSettings(SettingsInterface& si, const char* section)
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void NeGconRumble::LoadSettings(SettingsInterface& si, const char* section, bool initial)
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{
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Controller::LoadSettings(si, section);
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Controller::LoadSettings(si, section, initial);
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m_steering_deadzone = si.GetFloatValue(section, "SteeringDeadzone", 0.10f);
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m_steering_sensitivity = si.GetFloatValue(section, "SteeringSensitivity", 1.00f);
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m_rumble_bias = static_cast<u8>(std::min<u32>(si.GetIntValue(section, "VibrationBias", 8), 255));
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