InputManager: Support multiple mice via raw input

Only on Windows for now.
This commit is contained in:
Stenzek
2024-08-23 22:31:59 +10:00
parent 8b3fd538ea
commit 9e3507e0f4
37 changed files with 1480 additions and 1040 deletions

View File

@ -766,9 +766,9 @@ const Controller::ControllerInfo NeGconRumble::INFO = {ControllerType::NeGconRum
s_settings,
Controller::VibrationCapabilities::LargeSmallMotors};
void NeGconRumble::LoadSettings(SettingsInterface& si, const char* section)
void NeGconRumble::LoadSettings(SettingsInterface& si, const char* section, bool initial)
{
Controller::LoadSettings(si, section);
Controller::LoadSettings(si, section, initial);
m_steering_deadzone = si.GetFloatValue(section, "SteeringDeadzone", 0.10f);
m_steering_sensitivity = si.GetFloatValue(section, "SteeringSensitivity", 1.00f);
m_rumble_bias = static_cast<u8>(std::min<u32>(si.GetIntValue(section, "VibrationBias", 8), 255));