GPU/OpenGL: Remove now-unnecessary geometry shader check

This commit is contained in:
Connor McLaughlin
2021-03-08 11:37:03 +10:00
parent 217c95bd2c
commit 9eae20128d
2 changed files with 0 additions and 15 deletions

View File

@ -107,7 +107,6 @@ private:
u32 m_max_texture_buffer_size = 0;
bool m_supports_texture_buffer = false;
bool m_supports_geometry_shaders = false;
bool m_use_ssbo_for_vram_writes = false;
GLenum m_current_depth_test = 0;