GPU/HW: Use GSVector instead of Rectangle
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@ -250,6 +250,7 @@ bool GPU::HandleSetDrawingAreaTopLeftCommand()
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m_drawing_area.left = left;
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m_drawing_area.top = top;
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m_drawing_area_changed = true;
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SetClampedDrawingArea();
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}
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AddCommandTicks(1);
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@ -271,6 +272,7 @@ bool GPU::HandleSetDrawingAreaBottomRightCommand()
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m_drawing_area.right = right;
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m_drawing_area.bottom = bottom;
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m_drawing_area_changed = true;
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SetClampedDrawingArea();
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}
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AddCommandTicks(1);
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