InputSource: Explicitly construct binding key
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@ -822,7 +822,7 @@ bool SDLInputSource::CloseDevice(int joystick_index)
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return false;
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InputManager::OnInputDeviceDisconnected(
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{{.source_type = InputSourceType::SDL, .source_index = static_cast<u32>(it->player_id)}},
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InputBindingKey{{.source_type = InputSourceType::SDL, .source_index = static_cast<u32>(it->player_id)}},
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fmt::format("SDL-{}", it->player_id));
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if (it->haptic)
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