GPUDevice: Add support for VRR and relaxed vsync
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@ -455,7 +455,7 @@ void ToggleWidescreen();
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bool IsRunningAtNonStandardSpeed();
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/// Returns true if vsync should be used.
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bool ShouldUseVSync();
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DisplaySyncMode GetEffectiveDisplaySyncMode();
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/// Quick switch between software and hardware rendering.
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void ToggleSoftwareRendering();
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