GPUDevice: Add support for VRR and relaxed vsync
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@ -1529,7 +1529,7 @@ void EmuThread::run()
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if (g_gpu_device)
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{
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System::PresentDisplay(false);
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if (!g_gpu_device->IsVsyncEnabled())
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if (!g_gpu_device->IsVSyncActive())
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g_gpu_device->ThrottlePresentation();
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}
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}
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