GPUDevice: Add support for VRR and relaxed vsync

This commit is contained in:
Stenzek
2024-03-03 12:25:37 +10:00
parent d9e496284f
commit a1d7d214cf
27 changed files with 474 additions and 364 deletions

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@ -28,6 +28,7 @@ add_library(util
gpu_shader_cache.h
gpu_texture.cpp
gpu_texture.h
gpu_types.h
host.cpp
host.h
http_downloader.cpp

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@ -233,7 +233,8 @@ bool D3D11Device::CreateSwapChain()
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swap_chain_desc.SwapEffect = m_using_flip_model_swap_chain ? DXGI_SWAP_EFFECT_FLIP_DISCARD : DXGI_SWAP_EFFECT_DISCARD;
m_using_allow_tearing = (m_allow_tearing_supported && m_using_flip_model_swap_chain && !m_is_exclusive_fullscreen);
m_using_allow_tearing =
(m_allow_tearing_supported && m_using_flip_model_swap_chain && !m_is_exclusive_fullscreen);
if (m_using_allow_tearing)
swap_chain_desc.Flags |= DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
@ -600,11 +601,6 @@ bool D3D11Device::GetHostRefreshRate(float* refresh_rate)
return GPUDevice::GetHostRefreshRate(refresh_rate);
}
void D3D11Device::SetVSync(bool enabled)
{
m_vsync_enabled = enabled;
}
bool D3D11Device::BeginPresent(bool skip_present)
{
if (skip_present)
@ -633,7 +629,7 @@ bool D3D11Device::BeginPresent(bool skip_present)
// This blows our our GPU usage number considerably, so read the timestamp before the final blit
// in this configuration. It does reduce accuracy a little, but better than seeing 100% all of
// the time, when it's more like a couple of percent.
if (m_vsync_enabled && m_gpu_timing_enabled)
if ((m_sync_mode == DisplaySyncMode::VSync || m_sync_mode == DisplaySyncMode::VSyncRelaxed) && m_gpu_timing_enabled)
PopTimestampQuery();
static constexpr float clear_color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
@ -650,13 +646,16 @@ void D3D11Device::EndPresent()
{
DebugAssert(m_num_current_render_targets == 0 && !m_current_depth_target);
if (!m_vsync_enabled && m_gpu_timing_enabled)
if (m_sync_mode != DisplaySyncMode::VSync && m_sync_mode != DisplaySyncMode::VSyncRelaxed && m_gpu_timing_enabled)
PopTimestampQuery();
if (!m_vsync_enabled && m_using_allow_tearing)
// DirectX has no concept of tear-or-sync. I guess if we measured times ourselves, we could implement it.
if (m_sync_mode == DisplaySyncMode::VSync || m_sync_mode == DisplaySyncMode::VSyncRelaxed)
m_swap_chain->Present(BoolToUInt32(1), 0);
else if (m_using_allow_tearing) // Disabled or VRR, VRR requires the allow tearing flag :/
m_swap_chain->Present(0, DXGI_PRESENT_ALLOW_TEARING);
else
m_swap_chain->Present(BoolToUInt32(m_vsync_enabled), 0);
m_swap_chain->Present(0, 0);
if (m_gpu_timing_enabled)
KickTimestampQuery();

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@ -98,8 +98,6 @@ public:
bool SetGPUTimingEnabled(bool enabled) override;
float GetAndResetAccumulatedGPUTime() override;
void SetVSync(bool enabled) override;
bool BeginPresent(bool skip_present) override;
void EndPresent() override;

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@ -1060,11 +1060,6 @@ std::string D3D12Device::GetDriverInfo() const
return ret;
}
void D3D12Device::SetVSync(bool enabled)
{
m_vsync_enabled = enabled;
}
bool D3D12Device::BeginPresent(bool frame_skip)
{
if (InRenderPass())
@ -1112,10 +1107,13 @@ void D3D12Device::EndPresent()
SubmitCommandList(false);
if (!m_vsync_enabled && m_using_allow_tearing)
// DirectX has no concept of tear-or-sync. I guess if we measured times ourselves, we could implement it.
if (m_sync_mode == DisplaySyncMode::VSync || m_sync_mode == DisplaySyncMode::VSyncRelaxed)
m_swap_chain->Present(BoolToUInt32(1), 0);
else if (m_using_allow_tearing) // Disabled or VRR, VRR requires the allow tearing flag :/
m_swap_chain->Present(0, DXGI_PRESENT_ALLOW_TEARING);
else
m_swap_chain->Present(static_cast<UINT>(m_vsync_enabled), 0);
m_swap_chain->Present(0, 0);
TrimTexturePool();
}

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@ -119,8 +119,6 @@ public:
bool SetGPUTimingEnabled(bool enabled) override;
float GetAndResetAccumulatedGPUTime() override;
void SetVSync(bool enabled) override;
bool BeginPresent(bool skip_present) override;
void EndPresent() override;

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@ -271,10 +271,11 @@ bool GPUDevice::IsSameRenderAPI(RenderAPI lhs, RenderAPI rhs)
}
bool GPUDevice::Create(const std::string_view& adapter, const std::string_view& shader_cache_path,
u32 shader_cache_version, bool debug_device, bool vsync, bool threaded_presentation,
std::optional<bool> exclusive_fullscreen_control, FeatureMask disabled_features, Error* error)
u32 shader_cache_version, bool debug_device, DisplaySyncMode sync_mode,
bool threaded_presentation, std::optional<bool> exclusive_fullscreen_control,
FeatureMask disabled_features, Error* error)
{
m_vsync_enabled = vsync;
m_sync_mode = sync_mode;
m_debug_device = debug_device;
if (!AcquireWindow(true))
@ -584,6 +585,11 @@ void GPUDevice::RenderImGui()
}
}
void GPUDevice::SetSyncMode(DisplaySyncMode mode)
{
m_sync_mode = mode;
}
void GPUDevice::UploadVertexBuffer(const void* vertices, u32 vertex_size, u32 vertex_count, u32* base_vertex)
{
void* map;

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@ -5,6 +5,7 @@
#include "gpu_shader_cache.h"
#include "gpu_texture.h"
#include "gpu_types.h"
#include "window_info.h"
#include "common/bitfield.h"
@ -25,17 +26,6 @@
class Error;
enum class RenderAPI : u32
{
None,
D3D11,
D3D12,
Vulkan,
OpenGL,
OpenGLES,
Metal
};
class GPUSampler
{
public:
@ -551,7 +541,7 @@ public:
virtual RenderAPI GetRenderAPI() const = 0;
bool Create(const std::string_view& adapter, const std::string_view& shader_cache_path, u32 shader_cache_version,
bool debug_device, bool vsync, bool threaded_presentation,
bool debug_device, DisplaySyncMode sync_mode, bool threaded_presentation,
std::optional<bool> exclusive_fullscreen_control, FeatureMask disabled_features, Error* error);
void Destroy();
@ -646,8 +636,12 @@ public:
/// Renders ImGui screen elements. Call before EndPresent().
void RenderImGui();
ALWAYS_INLINE bool IsVsyncEnabled() const { return m_vsync_enabled; }
virtual void SetVSync(bool enabled) = 0;
ALWAYS_INLINE DisplaySyncMode GetSyncMode() const { return m_sync_mode; }
ALWAYS_INLINE bool IsVSyncActive() const
{
return (m_sync_mode == DisplaySyncMode::VSync || m_sync_mode == DisplaySyncMode::VSyncRelaxed);
}
virtual void SetSyncMode(DisplaySyncMode mode);
ALWAYS_INLINE bool IsDebugDevice() const { return m_debug_device; }
ALWAYS_INLINE size_t GetVRAMUsage() const { return s_total_vram_usage; }
@ -760,8 +754,8 @@ private:
protected:
static Statistics s_stats;
DisplaySyncMode m_sync_mode = DisplaySyncMode::Disabled;
bool m_gpu_timing_enabled = false;
bool m_vsync_enabled = false;
bool m_debug_device = false;
};

24
src/util/gpu_types.h Normal file
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@ -0,0 +1,24 @@
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
enum class RenderAPI : u32
{
None,
D3D11,
D3D12,
Vulkan,
OpenGL,
OpenGLES,
Metal
};
enum class DisplaySyncMode : u8
{
Disabled,
VSync,
VSyncRelaxed,
VRR,
Count
};

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@ -263,7 +263,7 @@ public:
bool SetGPUTimingEnabled(bool enabled) override;
float GetAndResetAccumulatedGPUTime() override;
void SetVSync(bool enabled) override;
void SetSyncMode(DisplaySyncMode mode) override;
bool BeginPresent(bool skip_present) override;
void EndPresent() override;

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@ -124,12 +124,15 @@ bool MetalDevice::GetHostRefreshRate(float* refresh_rate)
return GPUDevice::GetHostRefreshRate(refresh_rate);
}
void MetalDevice::SetVSync(bool enabled)
void MetalDevice::SetSyncMode(DisplaySyncMode mode)
{
m_vsync_enabled = enabled;
m_sync_mode = mode;
if (m_layer != nil)
{
const bool enabled = (mode == DisplaySyncMode::VSync || mode == DisplaySyncMode::VSyncRelaxed);
[m_layer setDisplaySyncEnabled:enabled];
}
}
bool MetalDevice::CreateDevice(const std::string_view& adapter, bool threaded_presentation,
@ -382,7 +385,8 @@ bool MetalDevice::CreateLayer()
}
});
[m_layer setDisplaySyncEnabled:m_vsync_enabled];
const bool sync_enabled = (m_sync_mode == DisplaySyncMode::VSync || m_sync_mode == DisplaySyncMode::VSyncRelaxed);
[m_layer setDisplaySyncEnabled:sync_enabled];
DebugAssert(m_layer_pass_desc == nil);
m_layer_pass_desc = [[MTLRenderPassDescriptor renderPassDescriptor] retain];

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@ -236,12 +236,12 @@ void OpenGLDevice::InsertDebugMessage(const char* msg)
#endif
}
void OpenGLDevice::SetVSync(bool enabled)
void OpenGLDevice::SetSyncMode(DisplaySyncMode mode)
{
if (m_vsync_enabled == enabled)
if (m_sync_mode == mode)
return;
m_vsync_enabled = enabled;
m_sync_mode = mode;
SetSwapInterval();
}
@ -577,7 +577,8 @@ void OpenGLDevice::SetSwapInterval()
return;
// Window framebuffer has to be bound to call SetSwapInterval.
const s32 interval = m_vsync_enabled ? 1 : 0;
const s32 interval =
(m_sync_mode == DisplaySyncMode::VSync) ? 1 : ((m_sync_mode == DisplaySyncMode::VSyncRelaxed) ? -1 : 0);
GLint current_fbo = 0;
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);

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@ -98,7 +98,7 @@ public:
void Draw(u32 vertex_count, u32 base_vertex) override;
void DrawIndexed(u32 index_count, u32 base_index, u32 base_vertex) override;
void SetVSync(bool enabled) override;
void SetSyncMode(DisplaySyncMode mode) override;
bool BeginPresent(bool skip_present) override;
void EndPresent() override;

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@ -2,6 +2,7 @@
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\dep\msvc\vsprops\Configurations.props" />
<ItemGroup>
<ClInclude Include="gpu_types.h" />
<ClInclude Include="imgui_animated.h" />
<ClInclude Include="audio_stream.h" />
<ClInclude Include="cd_image.h" />

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@ -72,6 +72,7 @@
<ClInclude Include="opengl_context_egl_wayland.h" />
<ClInclude Include="opengl_context_egl_x11.h" />
<ClInclude Include="opengl_context_wgl.h" />
<ClInclude Include="gpu_types.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="jit_code_buffer.cpp" />

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@ -2022,7 +2022,7 @@ bool VulkanDevice::CreateDevice(const std::string_view& adapter, bool threaded_p
if (surface != VK_NULL_HANDLE)
{
m_swap_chain = VulkanSwapChain::Create(m_window_info, surface, m_vsync_enabled, m_exclusive_fullscreen_control);
m_swap_chain = VulkanSwapChain::Create(m_window_info, surface, m_sync_mode, m_exclusive_fullscreen_control);
if (!m_swap_chain)
{
Error::SetStringView(error, "Failed to create swap chain");
@ -2243,7 +2243,7 @@ bool VulkanDevice::UpdateWindow()
return false;
}
m_swap_chain = VulkanSwapChain::Create(m_window_info, surface, m_vsync_enabled, m_exclusive_fullscreen_control);
m_swap_chain = VulkanSwapChain::Create(m_window_info, surface, m_sync_mode, m_exclusive_fullscreen_control);
if (!m_swap_chain)
{
Log_ErrorPrintf("Failed to create swap chain");
@ -2319,24 +2319,27 @@ std::string VulkanDevice::GetDriverInfo() const
return ret;
}
void VulkanDevice::SetVSync(bool enabled)
void VulkanDevice::SetSyncMode(DisplaySyncMode mode)
{
if (!m_swap_chain || m_vsync_enabled == enabled)
if (m_sync_mode == mode)
return;
const DisplaySyncMode prev_mode = m_sync_mode;
m_sync_mode = mode;
if (!m_swap_chain)
return;
// This swap chain should not be used by the current buffer, thus safe to destroy.
WaitForGPUIdle();
if (!m_swap_chain->SetVSync(enabled))
if (!m_swap_chain->SetSyncMode(mode))
{
// Try switching back to the old mode..
if (!m_swap_chain->SetVSync(m_vsync_enabled))
if (!m_swap_chain->SetSyncMode(prev_mode))
{
Panic("Failed to reset old vsync mode after failure");
m_swap_chain.reset();
}
}
m_vsync_enabled = enabled;
}
bool VulkanDevice::BeginPresent(bool frame_skip)

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@ -126,7 +126,7 @@ public:
bool SetGPUTimingEnabled(bool enabled) override;
float GetAndResetAccumulatedGPUTime() override;
void SetVSync(bool enabled) override;
void SetSyncMode(DisplaySyncMode mode) override;
bool BeginPresent(bool skip_present) override;
void EndPresent() override;

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@ -22,9 +22,69 @@
Log_SetChannel(VulkanDevice);
VulkanSwapChain::VulkanSwapChain(const WindowInfo& wi, VkSurfaceKHR surface, bool vsync,
static VkFormat GetLinearFormat(VkFormat format)
{
switch (format)
{
case VK_FORMAT_R8_SRGB:
return VK_FORMAT_R8_UNORM;
case VK_FORMAT_R8G8_SRGB:
return VK_FORMAT_R8G8_UNORM;
case VK_FORMAT_R8G8B8_SRGB:
return VK_FORMAT_R8G8B8_UNORM;
case VK_FORMAT_R8G8B8A8_SRGB:
return VK_FORMAT_R8G8B8A8_UNORM;
case VK_FORMAT_B8G8R8_SRGB:
return VK_FORMAT_B8G8R8_UNORM;
case VK_FORMAT_B8G8R8A8_SRGB:
return VK_FORMAT_B8G8R8A8_UNORM;
default:
return format;
}
}
static const char* PresentModeToString(VkPresentModeKHR mode)
{
switch (mode)
{
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return "VK_PRESENT_MODE_IMMEDIATE_KHR";
case VK_PRESENT_MODE_MAILBOX_KHR:
return "VK_PRESENT_MODE_MAILBOX_KHR";
case VK_PRESENT_MODE_FIFO_KHR:
return "VK_PRESENT_MODE_FIFO_KHR";
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return "VK_PRESENT_MODE_FIFO_RELAXED_KHR";
case VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR:
return "VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR";
case VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR:
return "VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR";
default:
return "UNKNOWN_VK_PRESENT_MODE";
}
}
static VkPresentModeKHR GetPreferredPresentModeForVsyncMode(DisplaySyncMode mode)
{
static constexpr std::array<VkPresentModeKHR, static_cast<size_t>(DisplaySyncMode::Count)> modes = {{
VK_PRESENT_MODE_IMMEDIATE_KHR, // Disabled
VK_PRESENT_MODE_FIFO_KHR, // VSync
VK_PRESENT_MODE_FIFO_RELAXED_KHR, // VSyncRelaxed
VK_PRESENT_MODE_IMMEDIATE_KHR, // VRR ??
}};
return modes[static_cast<size_t>(mode)];
}
VulkanSwapChain::VulkanSwapChain(const WindowInfo& wi, VkSurfaceKHR surface, VkPresentModeKHR requested_present_mode,
std::optional<bool> exclusive_fullscreen_control)
: m_window_info(wi), m_surface(surface), m_vsync_mode(vsync),
: m_window_info(wi), m_surface(surface), m_requested_present_mode(requested_present_mode),
m_exclusive_fullscreen_control(exclusive_fullscreen_control)
{
}
@ -160,38 +220,19 @@ void VulkanSwapChain::DestroyVulkanSurface(VkInstance instance, WindowInfo* wi,
#endif
}
std::unique_ptr<VulkanSwapChain> VulkanSwapChain::Create(const WindowInfo& wi, VkSurfaceKHR surface, bool vsync,
std::unique_ptr<VulkanSwapChain> VulkanSwapChain::Create(const WindowInfo& wi, VkSurfaceKHR surface,
DisplaySyncMode sync_mode,
std::optional<bool> exclusive_fullscreen_control)
{
const VkPresentModeKHR requested_mode = GetPreferredPresentModeForVsyncMode(sync_mode);
std::unique_ptr<VulkanSwapChain> swap_chain =
std::unique_ptr<VulkanSwapChain>(new VulkanSwapChain(wi, surface, vsync, exclusive_fullscreen_control));
std::unique_ptr<VulkanSwapChain>(new VulkanSwapChain(wi, surface, requested_mode, exclusive_fullscreen_control));
if (!swap_chain->CreateSwapChain())
return nullptr;
return swap_chain;
}
static VkFormat GetLinearFormat(VkFormat format)
{
switch (format)
{
case VK_FORMAT_R8_SRGB:
return VK_FORMAT_R8_UNORM;
case VK_FORMAT_R8G8_SRGB:
return VK_FORMAT_R8G8_UNORM;
case VK_FORMAT_R8G8B8_SRGB:
return VK_FORMAT_R8G8B8_UNORM;
case VK_FORMAT_R8G8B8A8_SRGB:
return VK_FORMAT_R8G8B8A8_UNORM;
case VK_FORMAT_B8G8R8_SRGB:
return VK_FORMAT_B8G8R8_UNORM;
case VK_FORMAT_B8G8R8A8_SRGB:
return VK_FORMAT_B8G8R8A8_UNORM;
default:
return format;
}
}
std::optional<VkSurfaceFormatKHR> VulkanSwapChain::SelectSurfaceFormat(VkSurfaceKHR surface)
{
VulkanDevice& dev = VulkanDevice::GetInstance();
@ -232,44 +273,8 @@ std::optional<VkSurfaceFormatKHR> VulkanSwapChain::SelectSurfaceFormat(VkSurface
return std::nullopt;
}
static const char* PresentModeToString(VkPresentModeKHR mode)
{
switch (mode)
{
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return "VK_PRESENT_MODE_IMMEDIATE_KHR";
case VK_PRESENT_MODE_MAILBOX_KHR:
return "VK_PRESENT_MODE_MAILBOX_KHR";
case VK_PRESENT_MODE_FIFO_KHR:
return "VK_PRESENT_MODE_FIFO_KHR";
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return "VK_PRESENT_MODE_FIFO_RELAXED_KHR";
case VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR:
return "VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR";
case VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR:
return "VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR";
default:
return "UNKNOWN_VK_PRESENT_MODE";
}
}
static VkPresentModeKHR GetPreferredPresentModeForVsyncMode(bool mode)
{
if (mode /*== VsyncMode::On*/)
return VK_PRESENT_MODE_FIFO_KHR;
/*else if (mode == VsyncMode::Adaptive)
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;*/
else
return VK_PRESENT_MODE_IMMEDIATE_KHR;
}
std::optional<VkPresentModeKHR> VulkanSwapChain::SelectPresentMode(VkSurfaceKHR surface, bool vsync)
std::optional<VkPresentModeKHR> VulkanSwapChain::SelectPresentMode(VkSurfaceKHR surface,
VkPresentModeKHR requested_mode)
{
VulkanDevice& dev = VulkanDevice::GetInstance();
VkResult res;
@ -294,18 +299,17 @@ std::optional<VkPresentModeKHR> VulkanSwapChain::SelectPresentMode(VkSurfaceKHR
};
// Use preferred mode if available.
const VkPresentModeKHR preferred_mode = GetPreferredPresentModeForVsyncMode(vsync);
VkPresentModeKHR selected_mode;
if (CheckForMode(preferred_mode))
if (CheckForMode(requested_mode))
{
selected_mode = preferred_mode;
selected_mode = requested_mode;
}
else if (!vsync /*vsync != VsyncMode::On*/ && CheckForMode(VK_PRESENT_MODE_MAILBOX_KHR))
else if (requested_mode != VK_PRESENT_MODE_FIFO_KHR && CheckForMode(VK_PRESENT_MODE_MAILBOX_KHR))
{
// Prefer mailbox over fifo for adaptive vsync/no-vsync.
selected_mode = VK_PRESENT_MODE_MAILBOX_KHR;
}
else if (vsync /*vsync != VsyncMode::Off*/ && CheckForMode(VK_PRESENT_MODE_FIFO_KHR))
else if (requested_mode == VK_PRESENT_MODE_FIFO_RELAXED_KHR && CheckForMode(VK_PRESENT_MODE_FIFO_KHR))
{
// Fallback to FIFO if we're using any kind of vsync.
// This should never fail, FIFO is mandated.
@ -317,7 +321,7 @@ std::optional<VkPresentModeKHR> VulkanSwapChain::SelectPresentMode(VkSurfaceKHR
selected_mode = present_modes[0];
}
Log_DevPrintf("(SwapChain) Preferred present mode: %s, selected: %s", PresentModeToString(preferred_mode),
Log_DevPrintf("(SwapChain) Preferred present mode: %s, selected: %s", PresentModeToString(requested_mode),
PresentModeToString(selected_mode));
return selected_mode;
@ -329,7 +333,7 @@ bool VulkanSwapChain::CreateSwapChain()
// Select swap chain format and present mode
std::optional<VkSurfaceFormatKHR> surface_format = SelectSurfaceFormat(m_surface);
std::optional<VkPresentModeKHR> present_mode = SelectPresentMode(m_surface, m_vsync_mode);
std::optional<VkPresentModeKHR> present_mode = SelectPresentMode(m_surface, m_requested_present_mode);
if (!surface_format.has_value() || !present_mode.has_value())
return false;
@ -468,6 +472,7 @@ bool VulkanSwapChain::CreateSwapChain()
m_window_info.surface_width = std::max(1u, size.width);
m_window_info.surface_height = std::max(1u, size.height);
m_window_info.surface_format = VulkanDevice::GetFormatForVkFormat(surface_format->format);
m_actual_present_mode = present_mode.value();
if (m_window_info.surface_format == GPUTexture::Format::Unknown)
{
Log_ErrorPrintf("Unknown Vulkan surface format %u", static_cast<u32>(surface_format->format));
@ -634,12 +639,13 @@ bool VulkanSwapChain::ResizeSwapChain(u32 new_width, u32 new_height, float new_s
return true;
}
bool VulkanSwapChain::SetVSync(bool mode)
bool VulkanSwapChain::SetSyncMode(DisplaySyncMode mode)
{
if (m_vsync_mode == mode)
const VkPresentModeKHR present_mode = GetPreferredPresentModeForVsyncMode(mode);
if (m_requested_present_mode == present_mode)
return true;
m_vsync_mode = mode;
m_requested_present_mode = present_mode;
// Recreate the swap chain with the new present mode.
Log_VerbosePrintf("Recreating swap chain to change present mode.");

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@ -25,7 +25,7 @@ public:
static void DestroyVulkanSurface(VkInstance instance, WindowInfo* wi, VkSurfaceKHR surface);
// Create a new swap chain from a pre-existing surface.
static std::unique_ptr<VulkanSwapChain> Create(const WindowInfo& wi, VkSurfaceKHR surface, bool vsync,
static std::unique_ptr<VulkanSwapChain> Create(const WindowInfo& wi, VkSurfaceKHR surface, DisplaySyncMode sync_mode,
std::optional<bool> exclusive_fullscreen_control);
ALWAYS_INLINE VkSurfaceKHR GetSurface() const { return m_surface; }
@ -60,9 +60,12 @@ public:
}
// Returns true if the current present mode is synchronizing (adaptive or hard).
ALWAYS_INLINE bool IsPresentModeSynchronizing() const { return (m_vsync_mode /*!= VsyncMode::Off*/); }
ALWAYS_INLINE bool IsPresentModeSynchronizing() const
{
return (m_actual_present_mode == VK_PRESENT_MODE_FIFO_KHR ||
m_actual_present_mode == VK_PRESENT_MODE_FIFO_RELAXED_KHR);
}
VkRenderPass GetRenderPass(VkAttachmentLoadOp load_op) const;
VkResult AcquireNextImage();
void ReleaseCurrentImage();
@ -70,19 +73,18 @@ public:
bool ResizeSwapChain(u32 new_width = 0, u32 new_height = 0, float new_scale = 1.0f);
// Change vsync enabled state. This may fail as it causes a swapchain recreation.
bool SetVSync(bool mode);
bool SetSyncMode(DisplaySyncMode mode);
private:
VulkanSwapChain(const WindowInfo& wi, VkSurfaceKHR surface, bool vsync,
VulkanSwapChain(const WindowInfo& wi, VkSurfaceKHR surface, VkPresentModeKHR requested_present_mode,
std::optional<bool> exclusive_fullscreen_control);
static std::optional<VkSurfaceFormatKHR> SelectSurfaceFormat(VkSurfaceKHR surface);
static std::optional<VkPresentModeKHR> SelectPresentMode(VkSurfaceKHR surface, bool vsync);
static std::optional<VkPresentModeKHR> SelectPresentMode(VkSurfaceKHR surface, VkPresentModeKHR requested_mode);
bool CreateSwapChain();
void DestroySwapChain();
bool SetupSwapChainImages();
void DestroySwapChainImages();
void DestroySurface();
@ -109,7 +111,8 @@ private:
std::vector<ImageSemaphores> m_semaphores;
VkFormat m_format = VK_FORMAT_UNDEFINED;
bool m_vsync_mode = false;
VkPresentModeKHR m_requested_present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR;
VkPresentModeKHR m_actual_present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR;
u32 m_current_image = 0;
u32 m_current_semaphore = 0;