CDROMAsyncReader: Support reading ahead more sectors
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@ -152,7 +152,7 @@ struct Settings
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float gpu_pgxp_tolerance = -1.0f;
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float gpu_pgxp_depth_clear_threshold = 300.0f / 4096.0f;
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bool cdrom_read_thread = true;
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u8 cdrom_readahead_sectors = DEFAULT_CDROM_READAHEAD_SECTORS;
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bool cdrom_region_check = false;
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bool cdrom_load_image_to_ram = false;
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bool cdrom_mute_cd_audio = false;
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@ -379,6 +379,9 @@ struct Settings
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static constexpr DisplayCropMode DEFAULT_DISPLAY_CROP_MODE = DisplayCropMode::Overscan;
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static constexpr DisplayAspectRatio DEFAULT_DISPLAY_ASPECT_RATIO = DisplayAspectRatio::Auto;
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static constexpr u8 DEFAULT_CDROM_READAHEAD_SECTORS = 8;
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static constexpr ControllerType DEFAULT_CONTROLLER_1_TYPE = ControllerType::DigitalController;
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static constexpr ControllerType DEFAULT_CONTROLLER_2_TYPE = ControllerType::None;
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static constexpr MemoryCardType DEFAULT_MEMORY_CARD_1_TYPE = MemoryCardType::PerGameTitle;
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