CMake: Remove unsupported options
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@ -16,17 +16,12 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
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SettingsInterface* sif = dialog->getProfileSettingsInterface();
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#ifdef WITH_SDL2
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources",
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"SDLControllerEnhancedMode", false);
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connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this,
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&ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
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connect(m_ui.ledSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::ledSettingsClicked);
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#else
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m_ui.enableSDLSource->setEnabled(false);
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m_ui.ledSettings->setEnabled(false);
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#endif
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#ifdef _WIN32
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableDInputSource, "InputSources", "DInput", false);
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@ -129,7 +124,6 @@ ControllerLEDSettingsDialog::~ControllerLEDSettingsDialog() = default;
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void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 player_id)
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{
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#ifdef WITH_SDL2
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std::string key(fmt::format("Player{}LED", player_id));
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const u32 current_value =
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SDLInputSource::ParseRGBForPlayerId(m_dialog->getStringValue("SDLExtra", key.c_str(), ""), player_id);
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@ -138,5 +132,4 @@ void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 play
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connect(button, &ColorPickerButton::colorChanged, this, [this, key = std::move(key)](u32 new_rgb) {
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m_dialog->setStringValue("SDLExtra", key.c_str(), fmt::format("{:06X}", new_rgb).c_str());
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});
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#endif
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}
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