GPU/HW: Elide buffer copy in scanout and fix flipped display

This commit is contained in:
Connor McLaughlin
2019-11-04 01:45:03 +10:00
parent ac45f3892c
commit a397979d72
8 changed files with 55 additions and 61 deletions

View File

@ -14,7 +14,7 @@ struct Settings
bool start_paused = false;
GPURenderer gpu_renderer = GPURenderer::HardwareOpenGL;
GPURenderer gpu_renderer = GPURenderer::Software;
u32 gpu_resolution_scale = 1;
u32 max_gpu_resolution_scale = 1;
bool gpu_vsync = true;