System: Include cheevos state in save states
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@ -6,6 +6,7 @@
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#include "common/log.h"
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#include "common/md5_digest.h"
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#include "common/platform.h"
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#include "common/state_wrapper.h"
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#include "common/string_util.h"
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#include "common/timestamp.h"
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#include "core/bios.h"
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@ -310,6 +311,69 @@ void Update()
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}
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}
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bool DoState(StateWrapper& sw)
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{
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// if we're inactive, we still need to skip the data (if any)
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if (!g_active)
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{
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u32 data_size = 0;
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sw.Do(&data_size);
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if (data_size > 0)
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sw.SkipBytes(data_size);
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return !sw.HasError();
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}
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if (sw.IsReading())
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{
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u32 data_size = 0;
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sw.Do(&data_size);
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if (data_size == 0)
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{
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// reset runtime, no data (state might've been created without cheevos)
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Log_DevPrintf("State is missing cheevos data, resetting runtime");
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rc_runtime_reset(&s_rcheevos_runtime);
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return !sw.HasError();
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}
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const std::unique_ptr<u8[]> data(new u8[data_size]);
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sw.DoBytes(data.get(), data_size);
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if (sw.HasError())
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return false;
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const int result = rc_runtime_deserialize_progress(&s_rcheevos_runtime, data.get(), nullptr);
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if (result != RC_OK)
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{
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Log_WarningPrintf("Failed to deserialize cheevos state (%d), resetting", result);
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rc_runtime_reset(&s_rcheevos_runtime);
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}
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return true;
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}
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else
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{
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// internally this happens twice.. not great.
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const int size = rc_runtime_progress_size(&s_rcheevos_runtime, nullptr);
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u32 data_size = (size >= 0) ? static_cast<u32>(size) : 0;
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std::unique_ptr<u8[]> data(new u8[data_size]);
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const int result = rc_runtime_serialize_progress(data.get(), &s_rcheevos_runtime, nullptr);
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if (result != RC_OK)
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{
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// set data to zero, effectively serializing nothing
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Log_WarningPrintf("Failed to serialize cheevos state (%d)", result);
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data_size = 0;
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}
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sw.Do(&data_size);
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if (data_size > 0)
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sw.DoBytes(data.get(), data_size);
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return !sw.HasError();
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}
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}
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bool IsLoggedIn()
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{
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return s_logged_in;
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@ -410,8 +474,8 @@ bool LoginAsync(const char* username, const char* password)
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if (ImGuiFullscreen::IsInitialized())
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{
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ImGuiFullscreen::OpenBackgroundProgressDialog(
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"cheevos_async_login", g_host_interface->TranslateStdString("Cheevos", "Logging in to RetroAchivements..."), 0,
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1, 0);
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"cheevos_async_login", g_host_interface->TranslateStdString("Cheevos", "Logging in to RetroAchivements..."), 0, 1,
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0);
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}
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SendLogin(username, password, s_http_downloader.get(), LoginASyncCallback);
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@ -545,8 +609,8 @@ static std::string GetBadgeImageFilename(const char* badge_name, bool locked, bo
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SmallString clean_name(badge_name);
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FileSystem::SanitizeFileName(clean_name);
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return g_host_interface->GetUserDirectoryRelativePath("cache" FS_OSPATH_SEPARATOR_STR
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"achievement_badge" FS_OSPATH_SEPARATOR_STR "%s%s.png",
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clean_name.GetCharArray(), locked ? "_lock" : "");
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"achievement_badge" FS_OSPATH_SEPARATOR_STR "%s%s.png",
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clean_name.GetCharArray(), locked ? "_lock" : "");
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}
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}
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@ -1019,9 +1083,9 @@ void GameChanged(const std::string& path, CDImage* image)
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if (s_game_hash.empty())
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{
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g_host_interface->AddOSDMessage(g_host_interface->TranslateStdString(
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"OSDMessage", "Failed to read executable from disc. Achievements disabled."),
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10.0f);
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g_host_interface->AddOSDMessage(
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g_host_interface->TranslateStdString("OSDMessage", "Failed to read executable from disc. Achievements disabled."),
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10.0f);
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return;
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}
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