Compile fixes for GCC
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@ -515,7 +515,6 @@ void GPU_HW_OpenGL::ReadVRAM(u32 x, u32 y, u32 width, u32 height, void* buffer)
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// downscaling to 1xIR.
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if (m_resolution_scale > 1)
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{
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const u32 texture_width = m_vram_texture->GetWidth();
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const u32 texture_height = m_vram_texture->GetHeight();
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const u32 scaled_x = x * m_resolution_scale;
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const u32 scaled_y = y * m_resolution_scale;
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