Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
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@ -24,7 +24,10 @@ protected:
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const char* GetInterpolationQualifier(bool interface_block, bool centroid_interpolation, bool sample_interpolation,
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bool is_out) const;
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#ifdef WITH_OPENGL
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void SetGLSLVersionString();
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#endif
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void DefineMacro(std::stringstream& ss, const char* name, bool enabled);
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void WriteHeader(std::stringstream& ss);
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void WriteUniformBufferDeclaration(std::stringstream& ss, bool push_constant_on_vulkan);
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