HostDisplay: Common texture base class for all APIs
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@ -123,7 +123,7 @@ void GPU_HW::Reset(bool clear_vram)
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SetFullVRAMDirtyRectangle();
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}
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bool GPU_HW::DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_display)
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bool GPU_HW::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_display)
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{
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if (!GPU::DoState(sw, host_texture, update_display))
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return false;
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