HostDisplay: Common texture base class for all APIs
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@@ -20,7 +20,7 @@ public:
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bool Initialize() override;
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void Reset(bool clear_vram) override;
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bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_display) override;
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bool DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_display) override;
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void ResetGraphicsAPIState() override;
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void RestoreGraphicsAPIState() override;
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@@ -55,8 +55,6 @@ private:
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ALWAYS_INLINE bool IsGLES() const { return (m_render_api == RenderAPI::OpenGLES); }
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std::tuple<s32, s32> ConvertToFramebufferCoordinates(s32 x, s32 y);
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void SetCapabilities();
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bool CreateFramebuffer();
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void ClearFramebuffer();
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