HostDisplay: Common texture base class for all APIs

This commit is contained in:
Connor McLaughlin
2022-10-03 16:44:34 +10:00
parent 12d400b76a
commit a9038133c8
50 changed files with 1428 additions and 1566 deletions

View File

@ -18,43 +18,6 @@
#include <array>
Log_SetChannel(VulkanHostDisplay);
class VulkanHostDisplayTexture : public HostDisplayTexture
{
public:
VulkanHostDisplayTexture(Vulkan::Texture texture, HostDisplayPixelFormat format)
: m_texture(std::move(texture)), m_format(format)
{
}
~VulkanHostDisplayTexture() override = default;
void* GetHandle() const override { return const_cast<Vulkan::Texture*>(&m_texture); }
u32 GetWidth() const override { return m_texture.GetWidth(); }
u32 GetHeight() const override { return m_texture.GetHeight(); }
u32 GetLayers() const override { return m_texture.GetLayers(); }
u32 GetLevels() const override { return m_texture.GetLevels(); }
u32 GetSamples() const override { return m_texture.GetSamples(); }
HostDisplayPixelFormat GetFormat() const override { return m_format; }
bool BeginUpdate(u32 width, u32 height, void** out_buffer, u32* out_pitch) override
{
return m_texture.BeginUpdate(width, height, out_buffer, out_pitch);
}
void EndUpdate(u32 x, u32 y, u32 width, u32 height) override { m_texture.EndUpdate(x, y, width, height, 0, 0); }
bool Update(u32 x, u32 y, u32 width, u32 height, const void* data, u32 pitch) override
{
return m_texture.Update(x, y, width, height, 0, 0, data, pitch);
}
const Vulkan::Texture& GetTexture() const { return m_texture; }
Vulkan::Texture& GetTexture() { return m_texture; }
private:
Vulkan::Texture m_texture;
HostDisplayPixelFormat m_format;
};
VulkanHostDisplay::VulkanHostDisplay() = default;
VulkanHostDisplay::~VulkanHostDisplay()
@ -172,56 +135,65 @@ void VulkanHostDisplay::DestroyRenderSurface()
m_swap_chain.reset();
}
static constexpr std::array<VkFormat, static_cast<u32>(HostDisplayPixelFormat::Count)> s_display_pixel_format_mapping =
{{VK_FORMAT_UNDEFINED, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R5G6B5_UNORM_PACK16,
VK_FORMAT_A1R5G5B5_UNORM_PACK16}};
std::unique_ptr<HostDisplayTexture> VulkanHostDisplay::CreateTexture(u32 width, u32 height, u32 layers, u32 levels,
u32 samples, HostDisplayPixelFormat format,
const void* data, u32 data_stride,
bool dynamic /* = false */)
std::unique_ptr<GPUTexture> VulkanHostDisplay::CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
GPUTexture::Format format, const void* data,
u32 data_stride, bool dynamic /* = false */)
{
const VkFormat vk_format = s_display_pixel_format_mapping[static_cast<u32>(format)];
const VkFormat vk_format = Vulkan::Texture::GetVkFormat(format);
if (vk_format == VK_FORMAT_UNDEFINED)
return {};
static constexpr VkImageUsageFlags usage =
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
const Vulkan::Util::DebugScope debugScope(g_vulkan_context->GetCurrentCommandBuffer(),
"VulkanHostDisplay::CreateTexture");
Vulkan::Texture texture;
if (!texture.Create(width, height, levels, layers, vk_format, static_cast<VkSampleCountFlagBits>(samples),
(layers > 1) ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
usage))
std::unique_ptr<Vulkan::Texture> texture(std::make_unique<Vulkan::Texture>());
if (!texture->Create(width, height, levels, layers, vk_format, static_cast<VkSampleCountFlagBits>(samples),
(layers > 1) ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
usage))
{
return {};
}
texture.TransitionToLayout(g_vulkan_context->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
texture->TransitionToLayout(g_vulkan_context->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
if (data)
{
texture.Update(0, 0, width, height, 0, 0, data, data_stride);
texture->Update(0, 0, width, height, 0, 0, data, data_stride);
}
else
{
// clear it instead so we don't read uninitialized data (and keep the validation layer happy!)
static constexpr VkClearColorValue ccv = {};
static constexpr VkImageSubresourceRange isr = {VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u};
vkCmdClearColorImage(g_vulkan_context->GetCurrentCommandBuffer(), texture.GetImage(), texture.GetLayout(), &ccv, 1u,
&isr);
vkCmdClearColorImage(g_vulkan_context->GetCurrentCommandBuffer(), texture->GetImage(), texture->GetLayout(), &ccv,
1u, &isr);
}
texture.TransitionToLayout(g_vulkan_context->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
texture->TransitionToLayout(g_vulkan_context->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
return std::make_unique<VulkanHostDisplayTexture>(std::move(texture), format);
return texture;
}
bool VulkanHostDisplay::SupportsDisplayPixelFormat(HostDisplayPixelFormat format) const
bool VulkanHostDisplay::BeginTextureUpdate(GPUTexture* texture, u32 width, u32 height, void** out_buffer,
u32* out_pitch)
{
const VkFormat vk_format = s_display_pixel_format_mapping[static_cast<u32>(format)];
return static_cast<Vulkan::Texture*>(texture)->BeginUpdate(width, height, out_buffer, out_pitch);
}
void VulkanHostDisplay::EndTextureUpdate(GPUTexture* texture, u32 x, u32 y, u32 width, u32 height)
{
static_cast<Vulkan::Texture*>(texture)->EndUpdate(x, y, width, height, 0, 0);
}
bool VulkanHostDisplay::UpdateTexture(GPUTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
u32 pitch)
{
return static_cast<Vulkan::Texture*>(texture)->Update(x, y, width, height, 0, 0, data, pitch);
}
bool VulkanHostDisplay::SupportsTextureFormat(GPUTexture::Format format) const
{
const VkFormat vk_format = Vulkan::Texture::GetVkFormat(format);
if (vk_format == VK_FORMAT_UNDEFINED)
return false;
@ -310,12 +282,12 @@ void VulkanHostDisplay::DestroyStagingBuffer()
}
}
bool VulkanHostDisplay::DownloadTexture(const void* texture_handle, HostDisplayPixelFormat texture_format, u32 x, u32 y,
u32 width, u32 height, void* out_data, u32 out_data_stride)
bool VulkanHostDisplay::DownloadTexture(GPUTexture* texture, u32 x, u32 y, u32 width, u32 height, void* out_data,
u32 out_data_stride)
{
Vulkan::Texture* texture = static_cast<Vulkan::Texture*>(const_cast<void*>(texture_handle));
Vulkan::Texture* tex = static_cast<Vulkan::Texture*>(texture);
const u32 pitch = texture->CalcUpdatePitch(width);
const u32 pitch = tex->CalcUpdatePitch(width);
const u32 size = pitch * height;
const u32 level = 0;
if (!CheckStagingBufferSize(size))
@ -328,16 +300,16 @@ bool VulkanHostDisplay::DownloadTexture(const void* texture_handle, HostDisplayP
const VkCommandBuffer cmdbuf = g_vulkan_context->GetCurrentCommandBuffer();
const Vulkan::Util::DebugScope debugScope(cmdbuf, "VulkanHostDisplay::DownloadTexture(%u,%u)", width, height);
VkImageLayout old_layout = texture->GetLayout();
VkImageLayout old_layout = tex->GetLayout();
if (old_layout != VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL)
texture->TransitionSubresourcesToLayout(cmdbuf, level, 1, 0, 1, old_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
tex->TransitionSubresourcesToLayout(cmdbuf, level, 1, 0, 1, old_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
VkBufferImageCopy image_copy = {};
const VkImageAspectFlags aspect = Vulkan::Util::IsDepthFormat(static_cast<VkFormat>(texture->GetFormat())) ?
const VkImageAspectFlags aspect = Vulkan::Util::IsDepthFormat(static_cast<VkFormat>(tex->GetFormat())) ?
VK_IMAGE_ASPECT_DEPTH_BIT :
VK_IMAGE_ASPECT_COLOR_BIT;
image_copy.bufferOffset = 0;
image_copy.bufferRowLength = texture->CalcUpdateRowLength(pitch);
image_copy.bufferRowLength = tex->CalcUpdateRowLength(pitch);
image_copy.bufferImageHeight = 0;
image_copy.imageSubresource = {aspect, level, 0u, 1u};
image_copy.imageOffset = {static_cast<s32>(x), static_cast<s32>(y), 0};
@ -349,8 +321,8 @@ bool VulkanHostDisplay::DownloadTexture(const void* texture_handle, HostDisplayP
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
// do the copy
vkCmdCopyImageToBuffer(cmdbuf, texture->GetImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_readback_staging_buffer,
1, &image_copy);
vkCmdCopyImageToBuffer(cmdbuf, tex->GetImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, m_readback_staging_buffer, 1,
&image_copy);
// flush gpu cache
Vulkan::Util::BufferMemoryBarrier(cmdbuf, m_readback_staging_buffer, VK_ACCESS_TRANSFER_WRITE_BIT,
@ -359,7 +331,7 @@ bool VulkanHostDisplay::DownloadTexture(const void* texture_handle, HostDisplayP
if (old_layout != VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL)
{
texture->TransitionSubresourcesToLayout(cmdbuf, level, 1, 0, 1, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, old_layout);
tex->TransitionSubresourcesToLayout(cmdbuf, level, 1, 0, 1, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, old_layout);
}
}
@ -674,7 +646,7 @@ bool VulkanHostDisplay::Render(bool skip_present)
}
bool VulkanHostDisplay::RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
HostDisplayPixelFormat* out_format)
GPUTexture::Format* out_format)
{
// in theory we could do this without a swap chain, but postprocessing assumes it for now...
if (!m_swap_chain)
@ -685,26 +657,26 @@ bool VulkanHostDisplay::RenderScreenshot(u32 width, u32 height, std::vector<u32>
{
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_R8G8B8A8_SRGB:
*out_format = HostDisplayPixelFormat::RGBA8;
*out_format = GPUTexture::Format::RGBA8;
*out_stride = sizeof(u32) * width;
out_pixels->resize(width * height);
break;
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_B8G8R8A8_SRGB:
*out_format = HostDisplayPixelFormat::BGRA8;
*out_format = GPUTexture::Format::BGRA8;
*out_stride = sizeof(u32) * width;
out_pixels->resize(width * height);
break;
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
*out_format = HostDisplayPixelFormat::RGBA5551;
*out_format = GPUTexture::Format::RGBA5551;
*out_stride = sizeof(u16) * width;
out_pixels->resize(((width * height) + 1) / 2);
break;
case VK_FORMAT_R5G6B5_UNORM_PACK16:
*out_format = HostDisplayPixelFormat::RGB565;
*out_format = GPUTexture::Format::RGB565;
*out_stride = sizeof(u16) * width;
out_pixels->resize(((width * height) + 1) / 2);
break;
@ -746,22 +718,22 @@ bool VulkanHostDisplay::RenderScreenshot(u32 width, u32 height, std::vector<u32>
if (!m_post_processing_chain.IsEmpty())
{
ApplyPostProcessingChain(fb, left, top, draw_width, draw_height, m_display_texture_handle, m_display_texture_width,
m_display_texture_height, m_display_texture_view_x, m_display_texture_view_y,
m_display_texture_view_width, m_display_texture_view_height, width, height);
ApplyPostProcessingChain(fb, left, top, draw_width, draw_height, static_cast<Vulkan::Texture*>(m_display_texture),
m_display_texture_view_x, m_display_texture_view_y, m_display_texture_view_width,
m_display_texture_view_height, width, height);
}
else
{
BeginSwapChainRenderPass(fb, width, height);
RenderDisplay(left, top, draw_width, draw_height, m_display_texture_handle, m_display_texture_width,
m_display_texture_height, m_display_texture_view_x, m_display_texture_view_y,
m_display_texture_view_width, m_display_texture_view_height, IsUsingLinearFiltering());
RenderDisplay(left, top, draw_width, draw_height, static_cast<Vulkan::Texture*>(m_display_texture),
m_display_texture_view_x, m_display_texture_view_y, m_display_texture_view_width,
m_display_texture_view_height, IsUsingLinearFiltering());
}
vkCmdEndRenderPass(g_vulkan_context->GetCurrentCommandBuffer());
Vulkan::Util::EndDebugScope(g_vulkan_context->GetCurrentCommandBuffer());
tex.TransitionToLayout(g_vulkan_context->GetCurrentCommandBuffer(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
DownloadTexture(&tex, *out_format, 0, 0, width, height, out_pixels->data(), *out_stride);
DownloadTexture(&tex, 0, 0, width, height, out_pixels->data(), *out_stride);
// destroying these immediately should be safe since nothing's going to access them, and it's not part of the command
// stream
@ -800,27 +772,27 @@ void VulkanHostDisplay::RenderDisplay()
if (!m_post_processing_chain.IsEmpty())
{
ApplyPostProcessingChain(m_swap_chain->GetCurrentFramebuffer(), left, top, width, height, m_display_texture_handle,
m_display_texture_width, m_display_texture_height, m_display_texture_view_x,
ApplyPostProcessingChain(m_swap_chain->GetCurrentFramebuffer(), left, top, width, height,
static_cast<Vulkan::Texture*>(m_display_texture), m_display_texture_view_x,
m_display_texture_view_y, m_display_texture_view_width, m_display_texture_view_height,
m_swap_chain->GetWidth(), m_swap_chain->GetHeight());
return;
}
BeginSwapChainRenderPass(m_swap_chain->GetCurrentFramebuffer(), m_swap_chain->GetWidth(), m_swap_chain->GetHeight());
RenderDisplay(left, top, width, height, m_display_texture_handle, m_display_texture_width, m_display_texture_height,
m_display_texture_view_x, m_display_texture_view_y, m_display_texture_view_width,
m_display_texture_view_height, IsUsingLinearFiltering());
RenderDisplay(left, top, width, height, static_cast<Vulkan::Texture*>(m_display_texture), m_display_texture_view_x,
m_display_texture_view_y, m_display_texture_view_width, m_display_texture_view_height,
IsUsingLinearFiltering());
}
void VulkanHostDisplay::RenderDisplay(s32 left, s32 top, s32 width, s32 height, void* texture_handle, u32 texture_width,
s32 texture_height, s32 texture_view_x, s32 texture_view_y,
s32 texture_view_width, s32 texture_view_height, bool linear_filter)
void VulkanHostDisplay::RenderDisplay(s32 left, s32 top, s32 width, s32 height, Vulkan::Texture* texture,
s32 texture_view_x, s32 texture_view_y, s32 texture_view_width,
s32 texture_view_height, bool linear_filter)
{
VkCommandBuffer cmdbuffer = g_vulkan_context->GetCurrentCommandBuffer();
const Vulkan::Util::DebugScope debugScope(
cmdbuffer, "VulkanHostDisplay::RenderDisplay: {%u,%u} %ux%u | %ux%u | {%u,%u} %ux%u", left, top, width, height,
texture_height, texture_width, texture_view_x, texture_view_y, texture_view_width, texture_view_height);
texture->GetWidth(), texture->GetHeight(), texture_view_x, texture_view_y, texture_view_width, texture_view_height);
VkDescriptorSet ds = g_vulkan_context->AllocateDescriptorSet(m_descriptor_set_layout);
if (ds == VK_NULL_HANDLE)
@ -830,19 +802,19 @@ void VulkanHostDisplay::RenderDisplay(s32 left, s32 top, s32 width, s32 height,
}
{
const Vulkan::Texture* vktex = static_cast<Vulkan::Texture*>(texture_handle);
Vulkan::DescriptorSetUpdateBuilder dsupdate;
dsupdate.AddCombinedImageSamplerDescriptorWrite(
ds, 0, vktex->GetView(), linear_filter ? m_linear_sampler : m_point_sampler, vktex->GetLayout());
ds, 0, texture->GetView(), linear_filter ? m_linear_sampler : m_point_sampler, texture->GetLayout());
dsupdate.Update(g_vulkan_context->GetDevice());
}
const float position_adjust = IsUsingLinearFiltering() ? 0.5f : 0.0f;
const float size_adjust = IsUsingLinearFiltering() ? 1.0f : 0.0f;
const PushConstants pc{(static_cast<float>(texture_view_x) + position_adjust) / static_cast<float>(texture_width),
(static_cast<float>(texture_view_y) + position_adjust) / static_cast<float>(texture_height),
(static_cast<float>(texture_view_width) - size_adjust) / static_cast<float>(texture_width),
(static_cast<float>(texture_view_height) - size_adjust) / static_cast<float>(texture_height)};
const PushConstants pc{
(static_cast<float>(texture_view_x) + position_adjust) / static_cast<float>(texture->GetWidth()),
(static_cast<float>(texture_view_y) + position_adjust) / static_cast<float>(texture->GetHeight()),
(static_cast<float>(texture_view_width) - size_adjust) / static_cast<float>(texture->GetWidth()),
(static_cast<float>(texture_view_height) - size_adjust) / static_cast<float>(texture->GetHeight())};
vkCmdBindPipeline(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_display_pipeline);
vkCmdPushConstants(cmdbuffer, m_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(pc), &pc);
@ -867,7 +839,7 @@ void VulkanHostDisplay::RenderSoftwareCursor()
RenderSoftwareCursor(left, top, width, height, m_cursor_texture.get());
}
void VulkanHostDisplay::RenderSoftwareCursor(s32 left, s32 top, s32 width, s32 height, HostDisplayTexture* texture)
void VulkanHostDisplay::RenderSoftwareCursor(s32 left, s32 top, s32 width, s32 height, GPUTexture* texture)
{
VkCommandBuffer cmdbuffer = g_vulkan_context->GetCurrentCommandBuffer();
const Vulkan::Util::DebugScope debugScope(cmdbuffer, "VulkanHostDisplay::RenderSoftwareCursor: {%u,%u} %ux%u", left,
@ -882,8 +854,8 @@ void VulkanHostDisplay::RenderSoftwareCursor(s32 left, s32 top, s32 width, s32 h
{
Vulkan::DescriptorSetUpdateBuilder dsupdate;
dsupdate.AddCombinedImageSamplerDescriptorWrite(
ds, 0, static_cast<VulkanHostDisplayTexture*>(texture)->GetTexture().GetView(), m_linear_sampler);
dsupdate.AddCombinedImageSamplerDescriptorWrite(ds, 0, static_cast<Vulkan::Texture*>(texture)->GetView(),
m_linear_sampler);
dsupdate.Update(g_vulkan_context->GetDevice());
}
@ -1118,10 +1090,9 @@ bool VulkanHostDisplay::CheckPostProcessingRenderTargets(u32 target_width, u32 t
}
void VulkanHostDisplay::ApplyPostProcessingChain(VkFramebuffer target_fb, s32 final_left, s32 final_top,
s32 final_width, s32 final_height, void* texture_handle,
u32 texture_width, s32 texture_height, s32 texture_view_x,
s32 texture_view_y, s32 texture_view_width, s32 texture_view_height,
u32 target_width, u32 target_height)
s32 final_width, s32 final_height, Vulkan::Texture* texture,
s32 texture_view_x, s32 texture_view_y, s32 texture_view_width,
s32 texture_view_height, u32 target_width, u32 target_height)
{
VkCommandBuffer cmdbuffer = g_vulkan_context->GetCurrentCommandBuffer();
const Vulkan::Util::DebugScope post_scope(cmdbuffer, "VulkanHostDisplay::ApplyPostProcessingChain");
@ -1129,23 +1100,21 @@ void VulkanHostDisplay::ApplyPostProcessingChain(VkFramebuffer target_fb, s32 fi
if (!CheckPostProcessingRenderTargets(target_width, target_height))
{
BeginSwapChainRenderPass(target_fb, target_width, target_height);
RenderDisplay(final_left, final_top, final_width, final_height, texture_handle, texture_width, texture_height,
texture_view_x, texture_view_y, texture_view_width, texture_view_height, IsUsingLinearFiltering());
RenderDisplay(final_left, final_top, final_width, final_height, texture, texture_view_x, texture_view_y,
texture_view_width, texture_view_height, IsUsingLinearFiltering());
return;
}
// downsample/upsample - use same viewport for remainder
m_post_processing_input_texture.TransitionToLayout(cmdbuffer, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
BeginSwapChainRenderPass(m_post_processing_input_framebuffer, target_width, target_height);
RenderDisplay(final_left, final_top, final_width, final_height, texture_handle, texture_width, texture_height,
texture_view_x, texture_view_y, texture_view_width, texture_view_height, IsUsingLinearFiltering());
RenderDisplay(final_left, final_top, final_width, final_height, texture, texture_view_x, texture_view_y,
texture_view_width, texture_view_height, IsUsingLinearFiltering());
vkCmdEndRenderPass(cmdbuffer);
Vulkan::Util::EndDebugScope(g_vulkan_context->GetCurrentCommandBuffer());
m_post_processing_input_texture.TransitionToLayout(cmdbuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
texture_handle = &m_post_processing_input_texture;
texture_width = m_post_processing_input_texture.GetWidth();
texture_height = m_post_processing_input_texture.GetHeight();
texture = &m_post_processing_input_texture;
texture_view_x = final_left;
texture_view_y = final_top;
texture_view_width = final_width;
@ -1177,17 +1146,16 @@ void VulkanHostDisplay::ApplyPostProcessingChain(VkFramebuffer target_fb, s32 fi
return;
}
const Vulkan::Texture* vktex = static_cast<Vulkan::Texture*>(texture_handle);
Vulkan::DescriptorSetUpdateBuilder dsupdate;
dsupdate.AddCombinedImageSamplerDescriptorWrite(ds, 1, vktex->GetView(), m_point_sampler, vktex->GetLayout());
dsupdate.AddCombinedImageSamplerDescriptorWrite(ds, 1, texture->GetView(), m_point_sampler, texture->GetLayout());
if (use_push_constants)
{
u8 buffer[FrontendCommon::PostProcessingShader::PUSH_CONSTANT_SIZE_THRESHOLD];
Assert(pps.uniforms_size <= sizeof(buffer));
m_post_processing_chain.GetShaderStage(i).FillUniformBuffer(
buffer, texture_width, texture_height, texture_view_x, texture_view_y, texture_view_width, texture_view_height,
GetWindowWidth(), GetWindowHeight(), 0.0f);
buffer, texture->GetWidth(), texture->GetHeight(), texture_view_x, texture_view_y, texture_view_width,
texture_view_height, GetWindowWidth(), GetWindowHeight(), 0.0f);
vkCmdPushConstants(cmdbuffer, m_post_process_pipeline_layout,
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, pps.uniforms_size, buffer);
@ -1206,8 +1174,8 @@ void VulkanHostDisplay::ApplyPostProcessingChain(VkFramebuffer target_fb, s32 fi
const u32 offset = m_post_processing_ubo.GetCurrentOffset();
m_post_processing_chain.GetShaderStage(i).FillUniformBuffer(
m_post_processing_ubo.GetCurrentHostPointer(), texture_width, texture_height, texture_view_x, texture_view_y,
texture_view_width, texture_view_height, GetWindowWidth(), GetWindowHeight(), 0.0f);
m_post_processing_ubo.GetCurrentHostPointer(), texture->GetWidth(), texture->GetHeight(), texture_view_x,
texture_view_y, texture_view_width, texture_view_height, GetWindowWidth(), GetWindowHeight(), 0.0f);
m_post_processing_ubo.CommitMemory(pps.uniforms_size);
dsupdate.AddBufferDescriptorWrite(ds, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
@ -1226,7 +1194,7 @@ void VulkanHostDisplay::ApplyPostProcessingChain(VkFramebuffer target_fb, s32 fi
vkCmdEndRenderPass(cmdbuffer);
Vulkan::Util::EndDebugScope(g_vulkan_context->GetCurrentCommandBuffer());
pps.output_texture.TransitionToLayout(cmdbuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
texture_handle = &pps.output_texture;
texture = &pps.output_texture;
}
}
}