ImGuiOverlays: Change icon colour depending on controller mode

This commit is contained in:
Stenzek
2024-08-18 20:30:45 +10:00
parent b2577ef8bd
commit aa9a5e383d
7 changed files with 40 additions and 14 deletions

View File

@ -89,6 +89,9 @@ public:
/// Returns analog input bytes packed as a u32. Values are specific to controller type.
virtual std::optional<u32> GetAnalogInputBytes() const;
/// Returns the colour to use in the input overlay.
virtual u32 GetInputOverlayIconColor() const;
/// Loads/refreshes any per-controller settings.
virtual void LoadSettings(SettingsInterface& si, const char* section);