FileSystem: Handle paths longer than MAX_PATH on Windows
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@ -1,16 +1,20 @@
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "platform_misc.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/small_string.h"
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#include "common/string_util.h"
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#include "platform_misc.h"
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#include <cinttypes>
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Log_SetChannel(PlatformMisc);
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#include "common/windows_headers.h"
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#include <mmsystem.h>
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Log_SetChannel(PlatformMisc);
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static bool SetScreensaverInhibitWin32(bool inhibit)
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{
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if (SetThreadExecutionState(ES_CONTINUOUS | (inhibit ? (ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED) : 0)) == NULL)
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@ -51,6 +55,6 @@ void PlatformMisc::ResumeScreensaver()
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bool PlatformMisc::PlaySoundAsync(const char* path)
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{
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const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
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const std::wstring wpath(FileSystem::GetWin32Path(path));
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return PlaySoundW(wpath.c_str(), NULL, SND_ASYNC | SND_NODEFAULT);
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}
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