GLContext: Rename to OpenGLContext
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66
src/util/opengl_context.h
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66
src/util/opengl_context.h
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "window_info.h"
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#include "common/types.h"
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#include <memory>
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#include <span>
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#include <vector>
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class Error;
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class OpenGLContext
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{
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public:
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OpenGLContext(const WindowInfo& wi);
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virtual ~OpenGLContext();
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enum class Profile
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{
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NoProfile,
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Core,
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ES
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};
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struct Version
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{
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Profile profile;
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int major_version;
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int minor_version;
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};
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struct FullscreenModeInfo
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{
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u32 width;
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u32 height;
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float refresh_rate;
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};
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ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_wi; }
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ALWAYS_INLINE bool IsGLES() const { return (m_version.profile == Profile::ES); }
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ALWAYS_INLINE u32 GetSurfaceWidth() const { return m_wi.surface_width; }
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ALWAYS_INLINE u32 GetSurfaceHeight() const { return m_wi.surface_height; }
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ALWAYS_INLINE GPUTexture::Format GetSurfaceFormat() const { return m_wi.surface_format; }
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virtual void* GetProcAddress(const char* name) = 0;
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virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
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virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
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virtual bool SwapBuffers() = 0;
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virtual bool IsCurrent() = 0;
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virtual bool MakeCurrent() = 0;
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virtual bool DoneCurrent() = 0;
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virtual bool SetSwapInterval(s32 interval) = 0;
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virtual std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) = 0;
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virtual std::vector<FullscreenModeInfo> EnumerateFullscreenModes();
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static std::unique_ptr<OpenGLContext> Create(const WindowInfo& wi, Error* error);
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protected:
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WindowInfo m_wi;
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Version m_version = {};
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};
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