GLContext: Rename to OpenGLContext
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52
src/util/opengl_context_egl.h
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52
src/util/opengl_context_egl.h
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "opengl_context.h"
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#include "glad/egl.h"
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class OpenGLContextEGL : public OpenGLContext
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{
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public:
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OpenGLContextEGL(const WindowInfo& wi);
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~OpenGLContextEGL() override;
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static std::unique_ptr<OpenGLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error);
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void* GetProcAddress(const char* name) override;
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virtual bool ChangeSurface(const WindowInfo& new_wi) override;
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virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
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bool SwapBuffers() override;
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bool IsCurrent() override;
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bool MakeCurrent() override;
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bool DoneCurrent() override;
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bool SetSwapInterval(s32 interval) override;
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virtual std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
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protected:
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virtual EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error);
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virtual EGLSurface CreatePlatformSurface(EGLConfig config, const EGLAttrib* attribs, Error* error);
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EGLDisplay TryGetPlatformDisplay(EGLenum platform, const EGLAttrib* attribs);
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EGLDisplay GetFallbackDisplay(Error* error);
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EGLSurface CreateFallbackSurface(EGLConfig config, const EGLAttrib* attribs, void* window, Error* error);
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bool Initialize(std::span<const Version> versions_to_try, Error* error);
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bool CreateContext(const Version& version, EGLContext share_context);
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bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
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bool CreateSurface();
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bool CreatePBufferSurface();
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bool CheckConfigSurfaceFormat(EGLConfig config, GPUTexture::Format format);
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GPUTexture::Format GetSurfaceTextureFormat() const;
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void DestroyContext();
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void DestroySurface();
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EGLDisplay m_display = EGL_NO_DISPLAY;
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EGLSurface m_surface = EGL_NO_SURFACE;
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EGLContext m_context = EGL_NO_CONTEXT;
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EGLConfig m_config = {};
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};
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