GLContext: Rename to OpenGLContext
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21
src/util/opengl_context_egl_x11.h
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21
src/util/opengl_context_egl_x11.h
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "opengl_context_egl.h"
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class OpenGLContextEGLX11 final : public OpenGLContextEGL
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{
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public:
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OpenGLContextEGLX11(const WindowInfo& wi);
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~OpenGLContextEGLX11() override;
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static std::unique_ptr<OpenGLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error);
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std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
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protected:
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EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error) override;
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};
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