GLContext: Rename to OpenGLContext

This commit is contained in:
Stenzek
2024-02-25 19:22:25 +10:00
parent c1381cfda6
commit ab83247de3
20 changed files with 310 additions and 310 deletions

View File

@ -1,12 +1,12 @@
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "gl/context.h"
#include "gpu_device.h"
#include "gpu_framebuffer_manager.h"
#include "gpu_shader_cache.h"
#include "opengl_context.h"
#include "opengl_loader.h"
#include "opengl_pipeline.h"
#include "opengl_texture.h"
@ -168,7 +168,7 @@ private:
void SetVertexBufferOffsets(u32 base_vertex);
std::unique_ptr<GL::Context> m_gl_context;
std::unique_ptr<OpenGLContext> m_gl_context;
std::unique_ptr<OpenGLStreamBuffer> m_vertex_buffer;
std::unique_ptr<OpenGLStreamBuffer> m_index_buffer;