Common: Drop String, add SmallString
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@ -19,7 +19,7 @@
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/path.h"
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#include "common/string.h"
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#include "common/small_string.h"
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#include "common/string_util.h"
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#include "common/timer.h"
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#include "fmt/format.h"
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@ -120,20 +120,20 @@ TinyString PostProcessing::ValueToString(ShaderOption::Type type, u32 vector_siz
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for (u32 i = 0; i < vector_size; i++)
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{
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if (i > 0)
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ret.AppendCharacter(',');
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ret.append(',');
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switch (type)
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{
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case ShaderOption::Type::Bool:
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ret.AppendString((value[i].int_value != 0) ? "true" : "false");
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ret.append((value[i].int_value != 0) ? "true" : "false");
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break;
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case ShaderOption::Type::Int:
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ret.AppendFmtString("{}", value[i].int_value);
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ret.append_fmt("{}", value[i].int_value);
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break;
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case ShaderOption::Type::Float:
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ret.AppendFmtString("{}", value[i].float_value);
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ret.append_fmt("{}", value[i].float_value);
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break;
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default:
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@ -207,7 +207,7 @@ std::vector<std::pair<std::string, std::string>> PostProcessing::GetAvailableSha
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TinyString PostProcessing::GetStageConfigSection(u32 index)
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{
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return TinyString::FromFmt("PostProcessing/Stage{}", index + 1);
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return TinyString::from_fmt("PostProcessing/Stage{}", index + 1);
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}
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void PostProcessing::CopyStageConfig(SettingsInterface& si, u32 old_index, u32 new_index)
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