GPUDevice: Remove BeginPresent() skip parameter

It wasn't used - System does its own present skipping.
This commit is contained in:
Stenzek
2024-09-07 12:53:55 +10:00
parent 4b0c1fdbf2
commit ac5a2a153a
18 changed files with 30 additions and 55 deletions

View File

@ -709,7 +709,7 @@ public:
virtual void DrawIndexedWithBarrier(u32 index_count, u32 base_index, u32 base_vertex, DrawBarrier type) = 0;
/// Returns false if the window was completely occluded.
virtual PresentResult BeginPresent(bool skip_present, u32 clear_color = DEFAULT_CLEAR_COLOR) = 0;
virtual PresentResult BeginPresent(u32 clear_color = DEFAULT_CLEAR_COLOR) = 0;
virtual void EndPresent(bool explicit_submit) = 0;
virtual void SubmitPresent() = 0;