GPUDevice: Remove BeginPresent() skip parameter

It wasn't used - System does its own present skipping.
This commit is contained in:
Stenzek
2024-09-07 12:53:55 +10:00
parent 4b0c1fdbf2
commit ac5a2a153a
18 changed files with 30 additions and 55 deletions

View File

@ -177,7 +177,7 @@ GPUDevice::PresentResult PostProcessing::GLSLShader::Apply(GPUTexture* input_col
// Assumes final stage has been cleared already.
if (!final_target)
{
if (const GPUDevice::PresentResult pres = g_gpu_device->BeginPresent(false); pres != GPUDevice::PresentResult::OK)
if (const GPUDevice::PresentResult pres = g_gpu_device->BeginPresent(); pres != GPUDevice::PresentResult::OK)
return pres;
}
else