Basic timer implementation

This commit is contained in:
Connor McLaughlin
2019-09-20 23:40:19 +10:00
parent ad652c47ed
commit ad316162f3
14 changed files with 375 additions and 16 deletions

View File

@ -12,9 +12,9 @@ GPU_HW_OpenGL::~GPU_HW_OpenGL()
DestroyFramebuffer();
}
bool GPU_HW_OpenGL::Initialize(System* system, DMA* dma, InterruptController* interrupt_controller)
bool GPU_HW_OpenGL::Initialize(System* system, DMA* dma, InterruptController* interrupt_controller, Timers* timers)
{
if (!GPU_HW::Initialize(system, dma, interrupt_controller))
if (!GPU_HW::Initialize(system, dma, interrupt_controller, timers))
return false;
CreateFramebuffer();