FullscreenUI: Improve menu button borders
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@ -177,6 +177,9 @@ void EndMenuButtons();
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void GetMenuButtonFrameBounds(float height, ImVec2* pos, ImVec2* size);
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bool MenuButtonFrame(const char* str_id, bool enabled, float height, bool* visible, bool* hovered, ImVec2* min,
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ImVec2* max, ImGuiButtonFlags flags = 0, float hover_alpha = 1.0f);
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void DrawMenuButtonFrame(const ImVec2& p_min, const ImVec2& p_max, ImU32 fill_col, bool border = true,
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float rounding = 0.0f);
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void ResetMenuButtonFrame();
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void MenuHeading(const char* title, bool draw_line = true);
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bool MenuHeadingButton(const char* title, const char* value = nullptr, bool enabled = true, bool draw_line = true);
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bool ActiveButton(const char* title, bool is_active, bool enabled = true,
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