System: Add video capture feature

This commit is contained in:
Stenzek
2024-08-11 20:45:14 +10:00
parent 5f8082734e
commit af47eb6956
27 changed files with 2809 additions and 241 deletions

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@ -44,6 +44,8 @@ add_library(util
input_source.h
iso_reader.cpp
iso_reader.h
media_capture.cpp
media_capture.h
page_fault_handler.cpp
page_fault_handler.h
platform_misc.h

1679
src/util/media_capture.cpp Normal file

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75
src/util/media_capture.h Normal file
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@ -0,0 +1,75 @@
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "gpu_texture.h"
#include <ctime>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
class Error;
class GPUTexture;
enum class MediaCaptureBackend : u8
{
#ifdef _WIN32
MediaFoundation,
#endif
#ifndef __ANDROID__
FFMPEG,
#endif
MaxCount,
};
class MediaCapture
{
public:
virtual ~MediaCapture();
using ContainerName = std::pair<std::string, std::string>; // configname,longname
using ContainerList = std::vector<ContainerName>;
using CodecName = std::pair<std::string, std::string>; // configname,longname
using CodecList = std::vector<CodecName>;
static std::optional<MediaCaptureBackend> ParseBackendName(const char* str);
static const char* GetBackendName(MediaCaptureBackend backend);
static const char* GetBackendDisplayName(MediaCaptureBackend backend);
static ContainerList GetContainerList(MediaCaptureBackend backend);
static CodecList GetVideoCodecList(MediaCaptureBackend backend, const char* container);
static CodecList GetAudioCodecList(MediaCaptureBackend backend, const char* container);
static void AdjustVideoSize(u32* width, u32* height);
static std::unique_ptr<MediaCapture> Create(MediaCaptureBackend backend, Error* error);
virtual bool BeginCapture(float fps, float aspect, u32 width, u32 height, GPUTexture::Format texture_format,
u32 sample_rate, std::string path, bool capture_video, std::string_view video_codec,
u32 video_bitrate, std::string_view video_codec_args, bool capture_audio,
std::string_view audio_codec, u32 audio_bitrate, std::string_view audio_codec_args,
Error* error) = 0;
virtual bool EndCapture(Error* error) = 0;
// TODO: make non-virtual?
virtual const std::string& GetPath() const = 0;
virtual bool IsCapturingAudio() const = 0;
virtual bool IsCapturingVideo() const = 0;
virtual u32 GetVideoWidth() const = 0;
virtual u32 GetVideoHeight() const = 0;
/// Returns the elapsed time in seconds.
virtual time_t GetElapsedTime() const = 0;
virtual float GetCaptureThreadUsage() const = 0;
virtual float GetCaptureThreadTime() const = 0;
virtual void UpdateCaptureThreadUsage(double pct_divider, double time_divider) = 0;
virtual GPUTexture* GetRenderTexture() = 0;
virtual bool DeliverVideoFrame(GPUTexture* stex) = 0;
virtual bool DeliverAudioFrames(const s16* frames, u32 num_frames) = 0;
virtual void Flush() = 0;
};

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@ -13,7 +13,7 @@
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>%(AdditionalDependencies);d3d11.lib;d3d12.lib;d3dcompiler.lib;dxgi.lib;Dwmapi.lib;winhttp.lib</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies);d3d11.lib;d3d12.lib;d3dcompiler.lib;dxgi.lib;Dwmapi.lib;winhttp.lib;Mfplat.lib;Mfreadwrite.lib</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'!='ARM64'">%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>

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@ -36,6 +36,7 @@
<ClInclude Include="input_manager.h" />
<ClInclude Include="input_source.h" />
<ClInclude Include="iso_reader.h" />
<ClInclude Include="media_capture.h" />
<ClInclude Include="metal_device.h">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClInclude>
@ -146,6 +147,7 @@
<ClCompile Include="input_source.cpp" />
<ClCompile Include="iso_reader.cpp" />
<ClCompile Include="cd_subchannel_replacement.cpp" />
<ClCompile Include="media_capture.cpp" />
<ClCompile Include="opengl_context.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>

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@ -71,6 +71,7 @@
<ClInclude Include="opengl_context_wgl.h" />
<ClInclude Include="image.h" />
<ClInclude Include="sockets.h" />
<ClInclude Include="media_capture.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="state_wrapper.cpp" />
@ -150,6 +151,7 @@
<ClCompile Include="image.cpp" />
<ClCompile Include="sdl_audio_stream.cpp" />
<ClCompile Include="sockets.cpp" />
<ClCompile Include="media_capture.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="metal_shaders.metal" />