MDEC: Add option to use old conversion routines
That way texture packs for games which use MDEC for decoding backgrounds will still be compatible.
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@@ -168,6 +168,8 @@ struct Settings
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bool audio_output_muted = false;
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bool audio_dump_on_boot = false;
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bool use_old_mdec_routines = false;
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// timing hacks section
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TickCount dma_max_slice_ticks = DEFAULT_DMA_MAX_SLICE_TICKS;
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TickCount dma_halt_ticks = DEFAULT_DMA_HALT_TICKS;
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