Backport more common classes
This commit is contained in:
121
src/common/threading.h
Normal file
121
src/common/threading.h
Normal file
@ -0,0 +1,121 @@
|
||||
#pragma once
|
||||
#include "types.h"
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <mach/semaphore.h>
|
||||
#elif !defined(_WIN32)
|
||||
#include <semaphore.h>
|
||||
#endif
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
|
||||
namespace Threading {
|
||||
extern u64 GetThreadCpuTime();
|
||||
extern u64 GetThreadTicksPerSecond();
|
||||
|
||||
/// Set the name of the current thread
|
||||
extern void SetNameOfCurrentThread(const char* name);
|
||||
|
||||
// Releases a timeslice to other threads.
|
||||
extern void Timeslice();
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// ThreadHandle
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Abstracts an OS's handle to a thread, closing the handle when necessary. Currently,
|
||||
// only used for getting the CPU time for a thread.
|
||||
//
|
||||
class ThreadHandle
|
||||
{
|
||||
public:
|
||||
ThreadHandle();
|
||||
ThreadHandle(ThreadHandle&& handle);
|
||||
ThreadHandle(const ThreadHandle& handle);
|
||||
~ThreadHandle();
|
||||
|
||||
/// Returns a new handle for the calling thread.
|
||||
static ThreadHandle GetForCallingThread();
|
||||
|
||||
ThreadHandle& operator=(ThreadHandle&& handle);
|
||||
ThreadHandle& operator=(const ThreadHandle& handle);
|
||||
|
||||
operator void*() const { return m_native_handle; }
|
||||
operator bool() const { return (m_native_handle != nullptr); }
|
||||
|
||||
/// Returns the amount of CPU time consumed by the thread, at the GetThreadTicksPerSecond() frequency.
|
||||
u64 GetCPUTime() const;
|
||||
|
||||
/// Sets the affinity for a thread to the specified processors.
|
||||
/// Obviously, only works up to 64 processors.
|
||||
bool SetAffinity(u64 processor_mask) const;
|
||||
|
||||
protected:
|
||||
void* m_native_handle = nullptr;
|
||||
|
||||
// We need the thread ID for affinity adjustments on Linux.
|
||||
#if defined(__linux__)
|
||||
unsigned int m_native_id = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Thread
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Abstracts a native thread in a lightweight manner. Provides more functionality than
|
||||
// std::thread (allowing stack size adjustments).
|
||||
//
|
||||
class Thread : public ThreadHandle
|
||||
{
|
||||
public:
|
||||
using EntryPoint = std::function<void()>;
|
||||
|
||||
Thread();
|
||||
Thread(Thread&& thread);
|
||||
Thread(const Thread&) = delete;
|
||||
Thread(EntryPoint func);
|
||||
~Thread();
|
||||
|
||||
ThreadHandle& operator=(Thread&& thread);
|
||||
ThreadHandle& operator=(const Thread& handle) = delete;
|
||||
|
||||
ALWAYS_INLINE bool Joinable() const { return (m_native_handle != nullptr); }
|
||||
ALWAYS_INLINE u32 GetStackSize() const { return m_stack_size; }
|
||||
|
||||
/// Sets the stack size for the thread. Do not call if the thread has already been started.
|
||||
void SetStackSize(u32 size);
|
||||
|
||||
bool Start(EntryPoint func);
|
||||
void Detach();
|
||||
void Join();
|
||||
|
||||
protected:
|
||||
#ifdef _WIN32
|
||||
static unsigned __stdcall ThreadProc(void* param);
|
||||
#else
|
||||
static void* ThreadProc(void* param);
|
||||
#endif
|
||||
|
||||
u32 m_stack_size = 0;
|
||||
};
|
||||
|
||||
/// A semaphore that may not have a fast userspace path
|
||||
/// (Used in other semaphore-based algorithms where the semaphore is just used for its thread sleep/wake ability)
|
||||
class KernelSemaphore
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
void* m_sema;
|
||||
#elif defined(__APPLE__)
|
||||
semaphore_t m_sema;
|
||||
#else
|
||||
sem_t m_sema;
|
||||
#endif
|
||||
public:
|
||||
KernelSemaphore();
|
||||
~KernelSemaphore();
|
||||
void Post();
|
||||
void Wait();
|
||||
bool TryWait();
|
||||
};
|
||||
|
||||
} // namespace Threading
|
||||
Reference in New Issue
Block a user