System: Centralize frame presentation
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@ -104,10 +104,6 @@ void ReleaseGPUDevice();
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/// Called before drawing the OSD and other display elements.
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void BeginPresentFrame();
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/// Provided by the host; renders the display.
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void RenderDisplay(bool skip_present);
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void InvalidateDisplay();
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namespace Internal {
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/// Retrieves the base settings layer. Must call with lock held.
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SettingsInterface* GetBaseSettingsLayer();
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