Qt: Fix Mac dylib not being included
This commit is contained in:
@ -1150,7 +1150,14 @@ bool dyn_shaderc::Open()
|
||||
return true;
|
||||
|
||||
Error error;
|
||||
if (!s_library.Open(DynamicLibrary::GetVersionedFilename("shaderc_shared").c_str(), &error))
|
||||
|
||||
#ifdef _WIN32
|
||||
const std::string libname = DynamicLibrary::GetVersionedFilename("shaderc_shared");
|
||||
#else
|
||||
// Use versioned, bundle post-processing adds it..
|
||||
const std::string libname = DynamicLibrary::GetVersionedFilename("shaderc_shared", 1);
|
||||
#endif
|
||||
if (!s_library.Open(libname.c_str(), &error))
|
||||
{
|
||||
Log_ErrorFmt("Failed to load shaderc: {}", error.GetDescription());
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user