PostProcessing: Refactor config to use separate sections

This commit is contained in:
Stenzek
2023-08-27 22:48:40 +10:00
parent 8db8baf33f
commit b217f64bcf
37 changed files with 1630 additions and 1555 deletions

View File

@ -94,7 +94,6 @@ struct Settings
GPURenderer gpu_renderer = DEFAULT_GPU_RENDERER;
std::string gpu_adapter;
std::string display_post_process_chain;
u32 gpu_resolution_scale = 1;
u32 gpu_multisamples = 1;
bool gpu_use_thread = true;
@ -132,7 +131,6 @@ struct Settings
bool display_linear_filtering = true;
bool display_integer_scaling = false;
bool display_stretch = false;
bool display_post_processing = false;
bool display_show_osd_messages = true;
bool display_show_fps = false;
bool display_show_speed = false;