UI: Massive revamp, new features and improvements

This commit is contained in:
Connor McLaughlin
2022-07-11 23:03:29 +10:00
parent 3fb61865e5
commit b42b5501f6
425 changed files with 39701 additions and 29487 deletions

View File

@ -6,6 +6,7 @@
#include "cpu_code_cache.h"
#include "cpu_core.h"
#include "gpu.h"
#include "host.h"
#include "imgui.h"
#include "interrupt_controller.h"
#include "mdec.h"
@ -626,7 +627,7 @@ void DMA::DrawDebugStateWindow()
{"MDECin", "MDECout", "GPU", "CDROM", "SPU", "PIO", "OTC"}};
static constexpr std::array<const char*, 4> sync_mode_names = {{"Manual", "Request", "LinkedList", "Reserved"}};
const float framebuffer_scale = ImGui::GetIO().DisplayFramebufferScale.x;
const float framebuffer_scale = Host::GetOSDScale();
ImGui::SetNextWindowSize(ImVec2(850.0f * framebuffer_scale, 250.0f * framebuffer_scale), ImGuiCond_FirstUseEver);
if (!ImGui::Begin("DMA State", nullptr))