UI: Massive revamp, new features and improvements

This commit is contained in:
Connor McLaughlin
2022-07-11 23:03:29 +10:00
parent 3fb61865e5
commit b42b5501f6
425 changed files with 39701 additions and 29487 deletions

View File

@ -1,12 +1,16 @@
#include "negcon.h"
#include "common/assert.h"
#include "common/log.h"
#include "host_interface.h"
#include "host.h"
#include "system.h"
#include "util/state_wrapper.h"
#include <array>
#include <cmath>
NeGcon::NeGcon()
// Mapping of Button to index of corresponding bit in m_button_state
static constexpr std::array<u8, static_cast<size_t>(NeGcon::Button::Count)> s_button_indices = {3, 4, 5, 6,
7, 11, 12, 13};
NeGcon::NeGcon(u32 index) : Controller(index)
{
m_axis_state.fill(0x00);
m_axis_state[static_cast<u8>(Axis::Steering)] = 0x80;
@ -19,16 +23,6 @@ ControllerType NeGcon::GetType() const
return ControllerType::NeGcon;
}
std::optional<s32> NeGcon::GetAxisCodeByName(std::string_view axis_name) const
{
return StaticGetAxisCodeByName(axis_name);
}
std::optional<s32> NeGcon::GetButtonCodeByName(std::string_view button_name) const
{
return StaticGetButtonCodeByName(button_name);
}
void NeGcon::Reset()
{
m_transfer_state = TransferState::Idle;
@ -48,73 +42,73 @@ bool NeGcon::DoState(StateWrapper& sw, bool apply_input_state)
return true;
}
float NeGcon::GetAxisState(s32 axis_code) const
float NeGcon::GetBindState(u32 index) const
{
if (axis_code < 0 || axis_code >= static_cast<s32>(Axis::Count))
return 0.0f;
if (axis_code == static_cast<s32>(Axis::Steering))
return (((static_cast<float>(m_axis_state[static_cast<s32>(Axis::Steering)]) / 255.0f) * 2.0f) - 1.0f);
else
return (static_cast<float>(m_axis_state[static_cast<s32>(axis_code)]) / 255.0f);
}
void NeGcon::SetAxisState(s32 axis_code, float value)
{
if (axis_code < 0 || axis_code >= static_cast<s32>(Axis::Count))
return;
// Steering Axis: -1..1 -> 0..255
if (axis_code == static_cast<s32>(Axis::Steering))
if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
{
const float float_value =
(std::abs(value) < m_steering_deadzone) ?
0.0f :
std::copysign((std::abs(value) - m_steering_deadzone) / (1.0f - m_steering_deadzone), value);
const u8 u8_value = static_cast<u8>(std::clamp(std::round(((float_value + 1.0f) / 2.0f) * 255.0f), 0.0f, 255.0f));
SetAxisState(static_cast<Axis>(axis_code), u8_value);
return;
return static_cast<float>(m_half_axis_state[index - static_cast<u32>(Button::Count)]) * (1.0f / 255.0f);
}
else if (index >= static_cast<u32>(Button::Count))
{
// less one because of the two steering axes
const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
if (sub_index >= m_axis_state.size())
return 0.0f;
// I, II, L: -1..1 -> 0..255
const u8 u8_value = static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
SetAxisState(static_cast<Axis>(axis_code), u8_value);
}
void NeGcon::SetAxisState(Axis axis, u8 value)
{
m_axis_state[static_cast<u8>(axis)] = value;
}
bool NeGcon::GetButtonState(s32 button_code) const
{
if (button_code < 0 || button_code >= static_cast<s32>(Button::Count))
return false;
const u16 bit = u16(1) << static_cast<u8>(button_code);
return ((m_button_state & bit) == 0);
}
void NeGcon::SetButtonState(s32 button_code, bool pressed)
{
if (button_code < 0 || button_code >= static_cast<s32>(Button::Count))
return;
SetButtonState(static_cast<Button>(button_code), pressed);
}
void NeGcon::SetButtonState(Button button, bool pressed)
{
// Mapping of Button to index of corresponding bit in m_button_state
static constexpr std::array<u8, static_cast<size_t>(Button::Count)> indices = {3, 4, 5, 6, 7, 11, 12, 13};
if (pressed)
m_button_state &= ~(u16(1) << indices[static_cast<u8>(button)]);
return static_cast<float>(m_axis_state[sub_index]) * (1.0f / 255.0f);
}
else
m_button_state |= u16(1) << indices[static_cast<u8>(button)];
{
const u32 bit = s_button_indices[index];
return static_cast<float>(((m_button_state >> bit) & 1u) ^ 1u);
}
}
void NeGcon::SetBindState(u32 index, float value)
{
// Steering Axis: -1..1 -> 0..255
if (index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringLeft)) ||
index == (static_cast<u32>(Button::Count) + static_cast<u32>(HalfAxis::SteeringRight)))
{
value = ApplyAnalogDeadzoneSensitivity(m_steering_deadzone, 1.0f, value);
m_half_axis_state[index - static_cast<u32>(Button::Count)] =
static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
// Merge left/right. Seems to be inverted.
m_axis_state[static_cast<u32>(Axis::Steering)] =
((m_half_axis_state[1] != 0) ? (127u + ((m_half_axis_state[1] + 1u) / 2u)) :
(127u - (m_half_axis_state[0] / 2u)));
}
else if (index >= static_cast<u32>(Button::Count))
{
// less one because of the two steering axes
const u32 sub_index = index - (static_cast<u32>(Button::Count) + 1);
if (sub_index >= m_axis_state.size())
return;
m_axis_state[sub_index] = static_cast<u8>(std::clamp(value * 255.0f, 0.0f, 255.0f));
}
else if (index < static_cast<u32>(Button::Count))
{
const u16 bit = u16(1) << s_button_indices[static_cast<u8>(index)];
if (value >= 0.5f)
{
if (m_button_state & bit)
System::SetRunaheadReplayFlag();
m_button_state &= ~bit;
}
else
{
if (!(m_button_state & bit))
System::SetRunaheadReplayFlag();
m_button_state |= bit;
}
}
}
u32 NeGcon::GetButtonStateBits() const
@ -221,87 +215,55 @@ bool NeGcon::Transfer(const u8 data_in, u8* data_out)
}
}
std::unique_ptr<NeGcon> NeGcon::Create()
std::unique_ptr<NeGcon> NeGcon::Create(u32 index)
{
return std::make_unique<NeGcon>();
return std::make_unique<NeGcon>(index);
}
std::optional<s32> NeGcon::StaticGetAxisCodeByName(std::string_view axis_name)
{
#define AXIS(name) \
if (axis_name == #name) \
static const Controller::ControllerBindingInfo s_binding_info[] = {
#define BUTTON(name, display_name, button, genb) \
{ \
return static_cast<s32>(ZeroExtend32(static_cast<u8>(Axis::name))); \
name, display_name, static_cast<u32>(button), Controller::ControllerBindingType::Button, genb \
}
#define AXIS(name, display_name, halfaxis, genb) \
{ \
name, display_name, static_cast<u32>(NeGcon::Button::Count) + static_cast<u32>(halfaxis), \
Controller::ControllerBindingType::HalfAxis, genb \
}
AXIS(Steering);
AXIS(I);
AXIS(II);
AXIS(L);
return std::nullopt;
BUTTON("Up", "D-Pad Up", NeGcon::Button::Up, GenericInputBinding::DPadUp),
BUTTON("Right", "D-Pad Right", NeGcon::Button::Right, GenericInputBinding::DPadRight),
BUTTON("Down", "D-Pad Down", NeGcon::Button::Down, GenericInputBinding::DPadDown),
BUTTON("Left", "D-Pad Left", NeGcon::Button::Left, GenericInputBinding::DPadLeft),
BUTTON("Start", "Start", NeGcon::Button::Start, GenericInputBinding::Start),
BUTTON("A", "A Button", NeGcon::Button::A, GenericInputBinding::Circle),
BUTTON("B", "B Button", NeGcon::Button::B, GenericInputBinding::Triangle),
AXIS("I", "I Button", NeGcon::HalfAxis::I, GenericInputBinding::L2),
AXIS("II", "II Button", NeGcon::HalfAxis::II, GenericInputBinding::R2),
AXIS("L", "Left Trigger", NeGcon::HalfAxis::L, GenericInputBinding::L1),
BUTTON("R", "Right Trigger", NeGcon::Button::R, GenericInputBinding::R1),
AXIS("SteeringLeft", "Steering (Twist) Left", NeGcon::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
AXIS("SteeringRight", "Steering (Twist) Right", NeGcon::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
#undef AXIS
}
std::optional<s32> NeGcon::StaticGetButtonCodeByName(std::string_view button_name)
{
#define BUTTON(name) \
if (button_name == #name) \
{ \
return static_cast<s32>(ZeroExtend32(static_cast<u8>(Button::name))); \
}
BUTTON(Up);
BUTTON(Down);
BUTTON(Left);
BUTTON(Right);
BUTTON(A);
BUTTON(B);
BUTTON(R);
BUTTON(Start);
return std::nullopt;
#undef BUTTON
}
};
Controller::AxisList NeGcon::StaticGetAxisNames()
static const SettingInfo s_settings[] = {
{SettingInfo::Type::Float, "SteeringDeadzone", TRANSLATABLE("NeGcon", "Steering Axis Deadzone"),
TRANSLATABLE("NeGcon", "Sets deadzone size for steering axis."), "0.00f", "0.00f", "0.99f", "0.01f"}};
const Controller::ControllerInfo NeGcon::INFO = {ControllerType::NeGcon,
"NeGcon",
TRANSLATABLE("ControllerType", "NeGcon"),
s_binding_info,
countof(s_binding_info),
s_settings,
countof(s_settings),
Controller::VibrationCapabilities::NoVibration};
void NeGcon::LoadSettings(SettingsInterface& si, const char* section)
{
return {{TRANSLATABLE("NeGcon", "Steering"), static_cast<s32>(Axis::Steering), AxisType::Full},
{TRANSLATABLE("NeGcon", "I"), static_cast<s32>(Axis::I), AxisType::Half},
{TRANSLATABLE("NeGcon", "II"), static_cast<s32>(Axis::II), AxisType::Half},
{TRANSLATABLE("NeGcon", "L"), static_cast<s32>(Axis::L), AxisType::Half}};
}
Controller::ButtonList NeGcon::StaticGetButtonNames()
{
return {{TRANSLATABLE("NeGcon", "Up"), static_cast<s32>(Button::Up)},
{TRANSLATABLE("NeGcon", "Down"), static_cast<s32>(Button::Down)},
{TRANSLATABLE("NeGcon", "Left"), static_cast<s32>(Button::Left)},
{TRANSLATABLE("NeGcon", "Right"), static_cast<s32>(Button::Right)},
{TRANSLATABLE("NeGcon", "A"), static_cast<s32>(Button::A)},
{TRANSLATABLE("NeGcon", "B"), static_cast<s32>(Button::B)},
{TRANSLATABLE("NeGcon", "R"), static_cast<s32>(Button::R)},
{TRANSLATABLE("NeGcon", "Start"), static_cast<s32>(Button::Start)}};
}
u32 NeGcon::StaticGetVibrationMotorCount()
{
return 0;
}
Controller::SettingList NeGcon::StaticGetSettings()
{
static constexpr std::array<SettingInfo, 1> settings = {
{{SettingInfo::Type::Float, "SteeringDeadzone", TRANSLATABLE("NeGcon", "Steering Axis Deadzone"),
TRANSLATABLE("NeGcon", "Sets deadzone size for steering axis."), "0.00f", "0.00f", "0.99f", "0.01f"}}};
return SettingList(settings.begin(), settings.end());
}
void NeGcon::LoadSettings(const char* section)
{
Controller::LoadSettings(section);
m_steering_deadzone = g_host_interface->GetFloatSettingValue(section, "SteeringDeadzone", 0.10f);
Controller::LoadSettings(si, section);
m_steering_deadzone = si.GetFloatValue(section, "SteeringDeadzone", 0.10f);
}