libretro: Work around crash in RetroArch Vulkan driver
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@ -64,7 +64,7 @@ public:
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virtual bool Initialize(HostDisplay* host_display);
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virtual void Reset();
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virtual bool DoState(StateWrapper& sw);
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virtual bool DoState(StateWrapper& sw, bool update_display);
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// Graphics API state reset/restore - call when drawing the UI etc.
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virtual void ResetGraphicsAPIState();
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