ByteStream: Move routines from FileSystem to ByteStream
This commit is contained in:
@ -249,7 +249,7 @@ void GameList::LoadCache()
|
||||
return;
|
||||
|
||||
std::unique_ptr<ByteStream> stream =
|
||||
FileSystem::OpenFile(m_cache_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
ByteStream::OpenFile(m_cache_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (!stream)
|
||||
return;
|
||||
|
||||
@ -373,7 +373,7 @@ bool GameList::OpenCacheForWriting()
|
||||
|
||||
Assert(!m_cache_write_stream);
|
||||
m_cache_write_stream =
|
||||
FileSystem::OpenFile(m_cache_filename.c_str(), BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE |
|
||||
ByteStream::OpenFile(m_cache_filename.c_str(), BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE |
|
||||
BYTESTREAM_OPEN_APPEND | BYTESTREAM_OPEN_STREAMED);
|
||||
if (!m_cache_write_stream || !m_cache_write_stream->SeekToEnd())
|
||||
{
|
||||
@ -793,7 +793,7 @@ void GameList::LoadCompatibilityList()
|
||||
g_host_interface->OpenPackageFile("database/compatibility.xml", BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (file)
|
||||
{
|
||||
LoadCompatibilityListFromXML(FileSystem::ReadStreamToString(file.get()));
|
||||
LoadCompatibilityListFromXML(ByteStream::ReadStreamToString(file.get()));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -805,9 +805,9 @@ void GameList::LoadCompatibilityList()
|
||||
if (!m_user_compatibility_list_filename.empty() && FileSystem::FileExists(m_user_compatibility_list_filename.c_str()))
|
||||
{
|
||||
std::unique_ptr<ByteStream> file =
|
||||
FileSystem::OpenFile(m_user_compatibility_list_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
ByteStream::OpenFile(m_user_compatibility_list_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (file)
|
||||
LoadCompatibilityListFromXML(FileSystem::ReadStreamToString(file.get()));
|
||||
LoadCompatibilityListFromXML(ByteStream::ReadStreamToString(file.get()));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1011,7 +1011,7 @@ void GameList::LoadGameSettings()
|
||||
g_host_interface->OpenPackageFile("database/gamesettings.ini", BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (file)
|
||||
{
|
||||
m_game_settings.Load(FileSystem::ReadStreamToString(file.get()));
|
||||
m_game_settings.Load(ByteStream::ReadStreamToString(file.get()));
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1023,9 +1023,9 @@ void GameList::LoadGameSettings()
|
||||
if (!m_user_game_settings_filename.empty() && FileSystem::FileExists(m_user_game_settings_filename.c_str()))
|
||||
{
|
||||
std::unique_ptr<ByteStream> file =
|
||||
FileSystem::OpenFile(m_user_game_settings_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
ByteStream::OpenFile(m_user_game_settings_filename.c_str(), BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (file)
|
||||
m_game_settings.Load(FileSystem::ReadStreamToString(file.get()));
|
||||
m_game_settings.Load(ByteStream::ReadStreamToString(file.get()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user