GPUDevice: Implement MirrorRepeat address mode
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@ -182,7 +182,7 @@ static GPUSampler::Config MapSampler(const reshadefx::sampler_info& si)
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case reshadefx::texture_address_mode::wrap:
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return GPUSampler::AddressMode::Repeat;
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case reshadefx::texture_address_mode::mirror:
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Panic("Not implemented");
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return GPUSampler::AddressMode::MirrorRepeat;
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case reshadefx::texture_address_mode::clamp:
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return GPUSampler::AddressMode::ClampToEdge;
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case reshadefx::texture_address_mode::border:
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