GPUDevice: Move debug messages over to fmt

This commit is contained in:
Stenzek
2023-09-21 00:42:27 +10:00
parent 184b0a1a52
commit b678fcd874
16 changed files with 68 additions and 102 deletions

View File

@ -160,7 +160,7 @@ bool PostProcessing::GLSLShader::Apply(GPUTexture* input, GPUFramebuffer* final_
s32 final_width, s32 final_height, s32 orig_width, s32 orig_height,
u32 target_width, u32 target_height)
{
GL_SCOPE("GLSL Shader %s", m_name.c_str());
GL_SCOPE_FMT("GLSL Shader {}", m_name);
// Assumes final stage has been cleared already.
if (!final_target)