Misc: Replace log printf calls with fmt

This commit is contained in:
Stenzek
2024-05-23 20:20:16 +10:00
parent 49b2e76dea
commit b6d019db66
117 changed files with 1585 additions and 1615 deletions

View File

@@ -178,7 +178,7 @@ bool MetalDevice::CreateDevice(std::string_view adapter, bool threaded_presentat
m_device = [device retain];
m_queue = [queue retain];
Log_InfoPrintf("Metal Device: %s", [[m_device name] UTF8String]);
Log_InfoFmt("Metal Device: {}", [[m_device name] UTF8String]);
SetFeatures(disabled_features);
@@ -469,7 +469,7 @@ bool MetalDevice::UpdateWindow()
if (m_window_info.type != WindowInfo::Type::Surfaceless && !CreateLayer())
{
Log_ErrorPrintf("Failed to create layer on updated window");
Log_ErrorPrint("Failed to create layer on updated window");
return false;
}
@@ -515,7 +515,7 @@ bool MetalDevice::CreateBuffers()
!m_uniform_buffer.Create(m_device, UNIFORM_BUFFER_SIZE) ||
!m_texture_upload_buffer.Create(m_device, TEXTURE_STREAM_BUFFER_SIZE))
{
Log_ErrorPrintf("Failed to create vertex/index/uniform buffers.");
Log_ErrorPrint("Failed to create vertex/index/uniform buffers.");
return false;
}
@@ -635,7 +635,7 @@ std::unique_ptr<GPUShader> MetalDevice::CreateShaderFromMSL(GPUShaderStage stage
id<MTLFunction> function = [library newFunctionWithName:StringViewToNSString(entry_point)];
if (!function)
{
Log_ErrorPrintf("Failed to get main function in compiled library");
Log_ErrorPrint("Failed to get main function in compiled library");
return {};
}
@@ -834,8 +834,8 @@ id<MTLDepthStencilState> MetalDevice::GetDepthState(const GPUPipeline::DepthStat
id<MTLDepthStencilState> state = [m_device newDepthStencilStateWithDescriptor:desc];
m_depth_states.emplace(ds.key, state);
if (state == nil)
Log_ErrorPrintf("Failed to create depth-stencil state.");
if (state == nil) [[unlikely]]
Log_ErrorPrint("Failed to create depth-stencil state.");
return state;
}
@@ -1216,7 +1216,7 @@ std::unique_ptr<GPUTexture> MetalDevice::CreateTexture(u32 width, u32 height, u3
id<MTLTexture> tex = [m_device newTextureWithDescriptor:desc];
if (tex == nil)
{
Log_ErrorPrintf("Failed to create %ux%u texture.", width, height);
Log_ErrorFmt("Failed to create {}x{} texture.", width, height);
return {};
}
@@ -1460,7 +1460,7 @@ std::unique_ptr<GPUSampler> MetalDevice::CreateSampler(const GPUSampler::Config&
}
if (i == std::size(border_color_mapping))
{
Log_ErrorPrintf("Unsupported border color: %08X", config.border_color.GetValue());
Log_ErrorFmt("Unsupported border color: {:08X}", config.border_color.GetValue());
return {};
}
@@ -1471,7 +1471,7 @@ std::unique_ptr<GPUSampler> MetalDevice::CreateSampler(const GPUSampler::Config&
id<MTLSamplerState> ss = [m_device newSamplerStateWithDescriptor:desc];
if (ss == nil)
{
Log_ErrorPrintf("Failed to create sampler state.");
Log_ErrorPrint("Failed to create sampler state.");
return {};
}
@@ -2557,7 +2557,7 @@ void MetalDevice::SubmitCommandBuffer(bool wait_for_completion)
void MetalDevice::SubmitCommandBufferAndRestartRenderPass(const char* reason)
{
Log_DevPrintf("Submitting command buffer and restarting render pass due to %s", reason);
Log_DevFmt("Submitting command buffer and restarting render pass due to {}", reason);
const bool in_render_pass = InRenderPass();
SubmitCommandBuffer();