Misc: Replace log printf calls with fmt

This commit is contained in:
Stenzek
2024-05-23 20:20:16 +10:00
parent 49b2e76dea
commit b6d019db66
117 changed files with 1585 additions and 1615 deletions

View File

@ -580,14 +580,14 @@ bool SDLInputSource::ProcessSDLEvent(const SDL_Event* event)
{
case SDL_CONTROLLERDEVICEADDED:
{
Log_InfoPrintf("(SDLInputSource) Controller %d inserted", event->cdevice.which);
Log_InfoFmt("Controller {} inserted", event->cdevice.which);
OpenDevice(event->cdevice.which, true);
return true;
}
case SDL_CONTROLLERDEVICEREMOVED:
{
Log_InfoPrintf("(SDLInputSource) Controller %d removed", event->cdevice.which);
Log_InfoFmt("Controller {} removed", event->cdevice.which);
CloseDevice(event->cdevice.which);
return true;
}
@ -598,7 +598,7 @@ bool SDLInputSource::ProcessSDLEvent(const SDL_Event* event)
if (SDL_IsGameController(event->jdevice.which))
return false;
Log_InfoPrintf("(SDLInputSource) Joystick %d inserted", event->jdevice.which);
Log_InfoFmt("Joystick {} inserted", event->jdevice.which);
OpenDevice(event->cdevice.which, false);
return true;
}
@ -610,7 +610,7 @@ bool SDLInputSource::ProcessSDLEvent(const SDL_Event* event)
it != m_controllers.end() && it->game_controller)
return false;
Log_InfoPrintf("(SDLInputSource) Joystick %d removed", event->jdevice.which);
Log_InfoFmt("Joystick {} removed", event->jdevice.which);
CloseDevice(event->cdevice.which);
return true;
}
@ -700,7 +700,7 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
if (!gcontroller && !joystick)
{
Log_ErrorPrintf("(SDLInputSource) Failed to open controller %d", index);
Log_ErrorFmt("Failed to open controller {}", index);
if (gcontroller)
SDL_GameControllerClose(gcontroller);
@ -712,9 +712,9 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
if (player_id < 0 || GetControllerDataForPlayerId(player_id) != m_controllers.end())
{
const int free_player_id = GetFreePlayerId();
Log_WarningPrintf("(SDLInputSource) Controller %d (joystick %d) returned player ID %d, which is invalid or in "
"use. Using ID %d instead.",
index, joystick_id, player_id, free_player_id);
Log_WarningFmt(
"Controller {} (joystick {}) returned player ID {}, which is invalid or in use. Using ID {} instead.", index,
joystick_id, player_id, free_player_id);
player_id = free_player_id;
}
@ -722,8 +722,8 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
if (!name)
name = "Unknown Device";
Log_VerbosePrintf("(SDLInputSource) Opened %s %d (instance id %d, player id %d): %s",
is_gamecontroller ? "game controller" : "joystick", index, joystick_id, player_id, name);
Log_VerboseFmt("Opened {} {} (instance id {}, player id {}): {}", is_gamecontroller ? "game controller" : "joystick",
index, joystick_id, player_id, name);
ControllerData cd = {};
cd.player_id = player_id;
@ -749,7 +749,7 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
for (size_t i = 0; i < std::size(s_sdl_button_names); i++)
mark_bind(SDL_GameControllerGetBindForButton(gcontroller, static_cast<SDL_GameControllerButton>(i)));
Log_VerbosePrintf("(SDLInputSource) Controller %d has %d axes and %d buttons", player_id, num_axes, num_buttons);
Log_VerboseFmt("Controller {} has {} axes and {} buttons", player_id, num_axes, num_buttons);
}
else
{
@ -758,14 +758,14 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
if (num_hats > 0)
cd.last_hat_state.resize(static_cast<size_t>(num_hats), u8(0));
Log_VerbosePrintf("(SDLInputSource) Joystick %d has %d axes, %d buttons and %d hats", player_id,
SDL_JoystickNumAxes(joystick), SDL_JoystickNumButtons(joystick), num_hats);
Log_VerboseFmt("Joystick {} has {} axes, {} buttons and {} hats", player_id, SDL_JoystickNumAxes(joystick),
SDL_JoystickNumButtons(joystick), num_hats);
}
cd.use_game_controller_rumble = (gcontroller && SDL_GameControllerRumble(gcontroller, 0, 0, 0) == 0);
if (cd.use_game_controller_rumble)
{
Log_VerbosePrintf("(SDLInputSource) Rumble is supported on '%s' via gamecontroller", name);
Log_VerboseFmt("Rumble is supported on '{}' via gamecontroller", name);
}
else
{
@ -784,25 +784,25 @@ bool SDLInputSource::OpenDevice(int index, bool is_gamecontroller)
}
else
{
Log_ErrorPrintf("(SDLInputSource) Failed to create haptic left/right effect: %s", SDL_GetError());
Log_ErrorFmt("Failed to create haptic left/right effect: {}", SDL_GetError());
if (SDL_HapticRumbleSupported(haptic) && SDL_HapticRumbleInit(haptic) != 0)
{
cd.haptic = haptic;
}
else
{
Log_ErrorPrintf("(SDLInputSource) No haptic rumble supported: %s", SDL_GetError());
Log_ErrorFmt("No haptic rumble supported: {}", SDL_GetError());
SDL_HapticClose(haptic);
}
}
}
if (cd.haptic)
Log_VerbosePrintf("(SDLInputSource) Rumble is supported on '%s' via haptic", name);
Log_VerboseFmt("Rumble is supported on '{}' via haptic", name);
}
if (!cd.haptic && !cd.use_game_controller_rumble)
Log_VerbosePrintf("(SDLInputSource) Rumble is not supported on '%s'", name);
Log_VerboseFmt("Rumble is not supported on '{}'", name);
if (player_id >= 0 && static_cast<u32>(player_id) < MAX_LED_COLORS && gcontroller &&
SDL_GameControllerHasLED(gcontroller))