JIT optimizations and refactoring (#675)

* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
This commit is contained in:
Connor McLaughlin
2020-07-31 17:09:18 +10:00
committed by GitHub
parent 1f9fc6ab74
commit b6f871d2b9
88 changed files with 4993 additions and 5045 deletions

View File

@ -6,9 +6,10 @@
#include "system.h"
Log_SetChannel(AnalogController);
AnalogController::AnalogController(System* system, u32 index) : m_system(system), m_index(index)
AnalogController::AnalogController(u32 index) : m_index(index)
{
m_axis_state.fill(0x80);
Reset();
}
AnalogController::~AnalogController() = default;
@ -52,8 +53,8 @@ bool AnalogController::DoState(StateWrapper& sw)
if (old_analog_mode != m_analog_mode)
{
m_system->GetHostInterface()->AddFormattedOSDMessage(2.0f, "Controller %u switched to %s mode.", m_index + 1u,
m_analog_mode ? "analog" : "digital");
g_host_interface->AddFormattedOSDMessage(2.0f, "Controller %u switched to %s mode.", m_index + 1u,
m_analog_mode ? "analog" : "digital");
}
}
return true;
@ -94,8 +95,8 @@ void AnalogController::SetButtonState(Button button, bool pressed)
{
if (m_analog_locked)
{
m_system->GetHostInterface()->AddFormattedOSDMessage(2.0f, "Controller %u is locked to %s mode by the game.",
m_index + 1u, m_analog_mode ? "analog" : "digital");
g_host_interface->AddFormattedOSDMessage(2.0f, "Controller %u is locked to %s mode by the game.", m_index + 1u,
m_analog_mode ? "analog" : "digital");
}
else
{
@ -154,8 +155,8 @@ void AnalogController::SetAnalogMode(bool enabled)
return;
Log_InfoPrintf("Controller %u switched to %s mode.", m_index + 1u, enabled ? "analog" : "digital");
m_system->GetHostInterface()->AddFormattedOSDMessage(2.0f, "Controller %u switched to %s mode.", m_index + 1u,
enabled ? "analog" : "digital");
g_host_interface->AddFormattedOSDMessage(2.0f, "Controller %u switched to %s mode.", m_index + 1u,
enabled ? "analog" : "digital");
m_analog_mode = enabled;
}
@ -397,9 +398,9 @@ bool AnalogController::Transfer(const u8 data_in, u8* data_out)
return ack;
}
std::unique_ptr<AnalogController> AnalogController::Create(System* system, u32 index)
std::unique_ptr<AnalogController> AnalogController::Create(u32 index)
{
return std::make_unique<AnalogController>(system, index);
return std::make_unique<AnalogController>(index);
}
std::optional<s32> AnalogController::StaticGetAxisCodeByName(std::string_view axis_name)
@ -492,8 +493,8 @@ Controller::SettingList AnalogController::StaticGetSettings()
return SettingList(settings.begin(), settings.end());
}
void AnalogController::LoadSettings(HostInterface* host_interface, const char* section)
void AnalogController::LoadSettings(const char* section)
{
Controller::LoadSettings(host_interface, section);
m_auto_enable_analog = host_interface->GetBoolSettingValue(section, "AutoEnableAnalog", false);
Controller::LoadSettings(section);
m_auto_enable_analog = g_host_interface->GetBoolSettingValue(section, "AutoEnableAnalog", false);
}